Quote Originally Posted by JunseiKei View Post
I ... wouldn't consider myself a public service announcer, just someone who remembers when parsers were "okay" and then suddenly it was turned super hush-hush.

I also wouldn't say it's worthless to discuss things, only an acknowledgement that there are those here that will argue simply for the sake of arguing (which I'm sure some would consider me on that boat) without care of what SE's stance is. It's also an acknowledgement of not entirely wanting to press for something that has come back over and over with a no (with increasing levels of disapproval or otherwise not wanting to address the subject) from SE's side.

To answer the thread's title: the players are what would make the parser toxic, but inherently, it would not be.





I'm aware that Koike's incident was not about parsing, but that does not negate the fact that it was a tool that was used to help accomplish that group's goal. It comes down to jerks being jerks and giving them a tool to give them another way to be a jerk. It doesn't matter it was a "sideline" - it was there and it was used in a manner SE is trying to avoid be used.

JohnSpawnVFX, kindly look at the picture as a whole. Whether you want to acknowledge it or not, main focus or not, parsing was used to attack someone publicly. No matter how you intended to look at it, it puts tools like parsing in a very negative light. One that won't be so easily forgotten by the company, especially given it was one of their own staff members.
So you should also advocate against the introduction of a forum or better to its closing and for the removing of chat and emotes because they are the main tools for harrassment.