Page 22 of 68 FirstFirst ... 12 20 21 22 23 24 32 ... LastLast
Results 211 to 220 of 680
  1. #211
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Gemina View Post
    This is all great. But it doesn't answer my question. How would an in-game parser NOT be toxic? Believe me, I am all for fact over perception but in all honestly, you really responded to very little of what I addressed despite quoting me directly.

    I don't have any confusion, nor used rDPS as a means to harass other players. After my post, do you really feel you need to explain to me what in-game harassment is? However, maybe I am misinterpreting your intent. In any case, the prevention of harassing other players is exactly what I am going for so I believe we share a common goal here.

    If a parser is used in any way to correct another player, it is no longer a personal parser. You understand this, right? If you think tossing out facts exempts condescending/toxic behavior, you are also mistaken. That's not the way this game, or the world works.
    A parser in itself is not toxic because it just shows facts and facts are never toxic.
    Toxicity occours when facts get handled between people and how the facts get formed and transfered.

    So the solution would be to shut down the game and exterminate humanity to prevent toxicity.
    (60)

  2. #212
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Legion88 View Post
    A parser in itself is not toxic because it just shows facts and facts are never toxic.
    Toxicity occours when facts get handled between people and how the facts get formed and transfered.

    So the solution would be to shut down the game and exterminate humanity to prevent toxicity.
    I want to give this more likes. Please take them ;-;
    (5)

  3. #213
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Ice-spamming-mages in Suzaku Ex Farms are also toxic. But in a different way.
    (6)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  4. #214
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    The most wonderful thing about this game is you can completely ignore players like this, just by avoiding 4-5 fights a patch. In casual content, you can perform up to your skill level, and few people care otherwise. The only exception was this patch, when they had a minor difficulty spike in alpha and one expert dungeon. Even then it's really one dungeon and one fight, due to two battles. The people who any harder fights know what they are getting into. You can completley opt in to hardcoring it, or not.

    This is the way it should be. You want to play this to relax, you do that. You want to tryhard? Go do the tougher fights. you want to tryhard in casual? PF or FC mates, you only need 4 or 8 for fifteen minutes. Anythign else would ruin this game.
    You still can. Alphascape isn't that much harder than its predecessors. It's simply a shock because no one expected it to actually have teeth since Delta and Sigma basically fell over. That doesn't excuse people from refusing to put forward an effort. No one is asking for Savage tier, orange percentile bis, they're asking you do basic mechanics and your rotation. Fortunately, I haven't only had to kick one person in my 20+ runs of O11N. And I kicked them purely because they weren't healing me (MT) at all.
    (3)

  5. #215
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gemina View Post
    This is all great. But it doesn't answer my question. How would an in-game parser NOT be toxic? Believe me, I am all for fact over perception but in all honestly, you really responded to very little of what I addressed despite quoting me directly.

    I don't have any confusion, nor used rDPS as a means to harass other players. After my post, do you really feel you need to explain to me what in-game harassment is? However, maybe I am misinterpreting your intent. In any case, the prevention of harassing other players is exactly what I am going for so I believe we share a common goal here.

    If a parser is used in any way to correct another player, it is no longer a personal parser. You understand this, right? If you think tossing out facts exempts condescending/toxic behavior, you are also mistaken. That's not the way this game, or the world works.
    Because the assumption typically thrown around here is people aren't toxic without a parser and suddenly would become such if we were allowed to discuss ACT openly. And that simply isn't true as evident by numerous examples. People who are toxic find ways to spew their rhetoric without the need of a parse. Those aren't, will not abruptly turn into assholes because they can see your DPS.

    Nor is this an individualistic game. If I have a Monk in my party pulling only 3,500 DPS while every other DPS is well beyond 5,000. They're contributing almost half as much to the overall group. Why isn't I be able to point that out? It isn't toxic to say, "Um, Monk? What's going on? Your damage is really low." If they feel otherwise, well, too bad. It's inconsiderable they join an EX Suzaku party and expect everyone else to carry them through because they can't be bothered to learn a proper rotation. Frankly, I find that attitude far more toxic than the example I gave.
    (7)

  6. #216
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    From personal experience, the lowest DPS are usually the most toxic so I'd argue... A parser would actually reduce toxicity. Can't talk about DPS when tanks and heals are burying you on the meters.
    (11)

  7. #217
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    The game just has no real way to show dps players they aren't playing to a reasonable standard...


    We could bring up stone, sky, sea...
    That is about the best the devs have put in to show how well a player is performing.

    But, it lacks in feedback.
    It's a binary pass/fail.
    And it's optional.


    There's little to no incentive for people to participate in it.
    I believe it is supposed to be tuned to show if someone is ready for a piece of content or not.

    Perhaps if sss was required to be passed to enter content...
    True there's no mechanics to them...
    But, if they can't manage the dps check on the dummies without mechanics, then they certainly can't pass the check while dealing with mechanics.

    But, I suppose we can't have the game tell people they need to get good to participate...
    (3)

  8. #218
    Player
    Guulu's Avatar
    Join Date
    Jul 2017
    Posts
    40
    Character
    Guguulu Laladoga
    World
    Bahamut
    Main Class
    Botanist Lv 80
    Parser in savage and ultimate is very welcomed. It's not fun carrying deadweight and see them roll 99. You don't pay others' sub so when you find out you should get good, you probably should and don't waste people's time. Content other than those just w/e.
    (0)
    Last edited by Guulu; 09-28-2018 at 02:05 PM.

  9. #219
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TaranTatsuuchi View Post
    But, I suppose we can't have the game tell people they need to get good to participate...
    There's actually a serious problem with this.

    Let's say its a new tier. It requires you to beat a gatekeeping battle that's harder than SSS (because a lot of people think the dummies aren't a good measure. So maybe a mock battle or something.)

    One guy beats it on day one, and gets to work on the tier because he's a good player who already raids.

    One guy can't beat it at all, and stops raiding.

    One guy takes a week to beat it.

    The problem though is the last guy is going to be delayed enough that it might matter for progression. The weaker or newer they are, the harder it will be to find people. I mean, the people who beat it day one will be ahead of them and less likely to get newbies because finishing later my be a sign that you had issues with the dps check. It might be more of a discouragement than people think. It's add more teeth to the "two week problem," that it's harder to progress in stuff 2 weeks after a patch.
    (0)
    Last edited by RiyahArp; 09-28-2018 at 02:35 PM.

  10. #220
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RiyahArp View Post
    There's actually a serious problem with this.

    Let's say its a new tier. It requires you to beat a gatekeeping battle that's harder than SSS (because a lot of people think the dummies aren't a good measure. So maybe a mock battle or something.)

    One guy beats it on day one, and gets to work on the tier because he's a good player who already raids.

    One guy can't beat it at all, and stops raiding.

    One guy takes a week to beat it.

    The problem though is the last guy is going to be delayed enough that it might matter for progression. The weaker or newer they are, the harder it will be to find people. I mean, the people who beat it day one will be ahead of them and less likely to get newbies because finishing later my be a sign that you had issues with the dps check. It might be more of a discouragement than people think. It's add more teeth to the "two week problem," that it's harder to progress in stuff 2 weeks after a patch.
    I suppose the sss dummies for content could be released some time prior to the actual content release.
    It's not like there's much to spoil apart from an idea of what the devs think the dps requirement would be.
    (1)

Page 22 of 68 FirstFirst ... 12 20 21 22 23 24 32 ... LastLast