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  1. #1
    Player
    valho's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    361
    Character
    Vita Rena
    World
    Tonberry
    Main Class
    Monk Lv 70
    Quote Originally Posted by Marxam View Post
    You just answered your own question. I'm on PS4 also and I gauge player skill based on mechanic execution and relative ease of combat flow. A dead dps will always do less dps than a decent dps who didn't die the whole fight. Anyone can smack a boss that is just standing around but not everyone can do that while dodging aoes, doing mechanics and still getting in your positional's.
    This isn't exactly correct, during my Suzaku Ex farm this week I have seen instances where I am dead once or twice in the fight and still the top DPS in the fight. Now without a parser and if we wipe the blame would probably falls on me since I died but the truth is it's not my fault. If I pull 6k dps with death and another did 3k without dead, who fault is it if we wipe? Am I suppose to not die and pull 7k DPS to carry him? I don't expect people to have savage tier skill in extreme but I do expect them to pull their own weight. Doing 3k dps with ilvl 370+ is not acceptable at all but without an official parser they wouldn't know they are the problem and the rest of the party wouldn't know either, some else will become the scape goat for the wipe instead. Suzaku Ex is not the only instance I have seen this, even in Sigma savage I have seen this happens. A private parser that can be share if the players want to wouldn't be that bad. At least if someone call you out when you were doing fine you have something to back it up.
    (4)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Hamada View Post
    Because the skill gap is too big. Even yoshi-p is aware of this as I heard something on the lines of "will think about it once the skill gap is less" A LOT of people simply do not know how to play, and when you try to advice them, they lash out, so can you picture what the situation will be when people can actually see it? Most people do not know how to see rotation issues without parsers. I am all for it, but i feel the general player base isn't. Given this is a forum for a game, most people that know how to play will be here, so this thread is more on the lines of preaching to the choir.
    Unfortunately, the skill gap will never lessen until they official allow parsing, be it ACT itself or develop their own. They keep spending resources on silly workarounds which will never accomplish anything. Speaking from my own experienced, I learned to improve because I kept seeing Dragoon pulling numbers much higher than my own. It made me curious, thus I looked up their rotations and what they were doing. That couldn't have happened with a parse. What Yoshida's chasing is a fools goal. A good number of people have no idea they're doing something wrong because they game never tells you otherwise. You have no frame of reference short of "did the boss die or not."
    (8)

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Bourne_Endeavor View Post
    Unfortunately, the skill gap will never lessen until they official allow parsing, be it ACT itself or develop their own. They keep spending resources on silly workarounds which will never accomplish anything. Speaking from my own experienced, I learned to improve because I kept seeing Dragoon pulling numbers much higher than my own. It made me curious, thus I looked up their rotations and what they were doing. That couldn't have happened with a parse. What Yoshida's chasing is a fools goal. A good number of people have no idea they're doing something wrong because they game never tells you otherwise. You have no frame of reference short of "did the boss die or not."
    The skill gap will never lessen because the devs go about it the wrong way... too afraid to push the bottom players to improve what the devs do is try and drag the top players down closer to them..

    content itself also doesnt ask or even incentivise players to improve... you want that shiny mount but the fights a bit tricky.... don't waste time trying to up your game. we'll bring the content down to you... and hand you your shiny mount on a silver platter.

    doesn't matter how many tools the devs added unless they changed the content to actually promote player growth and had better rewards to incentivise. its a dud. but again SE wont ever do that instead they'll just keep trying to drag the top players down andfailing miserably to close the gap
    (7)

  4. #4
    Player RuleofThree's Avatar
    Join Date
    Dec 2015
    Posts
    184
    Character
    Thessayn Svisast
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Dzian View Post
    The skill gap will never lessen because the devs go about it the wrong way... too afraid to push the bottom players to improve what the devs do is try and drag the top players down closer to them..

    content itself also doesnt ask or even incentivise players to improve... you want that shiny mount but the fights a bit tricky.... don't waste time trying to up your game. we'll bring the content down to you... and hand you your shiny mount on a silver platter.

    doesn't matter how many tools the devs added unless they changed the content to actually promote player growth and had better rewards to incentivise. its a dud. but again SE wont ever do that instead they'll just keep trying to drag the top players down andfailing miserably to close the gap
    I don't know. I'm not sure 99 totems is 'handing a mount on a silver platter.' Shinryu EX for example, on my server you can't even find a farm party for that, let alone a successful one. You aren't getting 99 totems for free, not by a long shot. And getting carried is harder than actually learning the fight. If you are under par, you are going to get bullied and eventually kicked from the group. Even if you do know the fight, and made a few honest mistakes, or just woke up and aren't 100% yet, or just need to shake the rust off, you are going to get chastised or kicked for 'not knowing the fight' or just 'being bad.

    Am I arguing the notion that SE isn't pushing lower tier players to up their game a bit? No. I agree with you in some sense, I savage when I can (pugging is hard), so I'd like to consider myself a cut above the rest, had every job half covered in Delta savage gear last patch. Still, to say that they are just 'handing out mounts on a silver platter.' Hmmm...a bit extreme there. I wish, because, like I said, finding farms for Shinryu is hell incarnate.
    (1)

  5. #5
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by RuleofThree View Post
    I don't know. I'm not sure 99 totems is 'handing a mount on a silver platter.' Shinryu EX for example, on my server you can't even find a farm party for that, let alone a successful one. You aren't getting 99 totems for free, not by a long shot. And getting carried is harder than actually learning the fight. If you are under par, you are going to get bullied and eventually kicked from the group. Even if you do know the fight, and made a few honest mistakes, or just woke up and aren't 100% yet, or just need to shake the rust off, you are going to get chastised or kicked for 'not knowing the fight' or just 'being bad.

    Am I arguing the notion that SE isn't pushing lower tier players to up their game a bit? No. I agree with you in some sense, I savage when I can (pugging is hard), so I'd like to consider myself a cut above the rest, had every job half covered in Delta savage gear last patch. Still, to say that they are just 'handing out mounts on a silver platter.' Hmmm...a bit extreme there. I wish, because, like I said, finding farms for Shinryu is hell incarnate.
    Dazian is right, just wait for the next expansion and unsync everything you couldn't beat...most things will be very easy then.
    (1)

  6. #6
    Player RuleofThree's Avatar
    Join Date
    Dec 2015
    Posts
    184
    Character
    Thessayn Svisast
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Legion88 View Post
    Dazian is right, just wait for the next expansion and unsync everything you couldn't beat...most things will be very easy then.
    I mean...I guess? But isn't that kind of like comparing apples to oranges? Everything that is pre-current expansion is unsynced eventually. So even if it wasn't a 99 token deal, people could just farm it unsynced until it dropped, loot, and if they don't get it, try again. It being a hard cap of 99 doesn't change its accessibility. To do that, you'd have to get rid of the unsynced feature...which...I am all for in all honesty.
    (0)
    Last edited by RuleofThree; 09-25-2018 at 12:49 AM.

  7. #7
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Bourne_Endeavor View Post
    Unfortunately, the skill gap will never lessen until they official allow parsing, be it ACT itself or develop their own. They keep spending resources on silly workarounds which will never accomplish anything. Speaking from my own experienced, I learned to improve because I kept seeing Dragoon pulling numbers much higher than my own. It made me curious, thus I looked up their rotations and what they were doing. That couldn't have happened with a parse. What Yoshida's chasing is a fools goal. A good number of people have no idea they're doing something wrong because they game never tells you otherwise. You have no frame of reference short of "did the boss die or not."
    Yeah that is a good point. Wasnt those shoe in meters supposed to lessen the gap? along with the changes for brd and mch, and i think to some extent, the new play styles to those 2 jobs, more so MCH, only widened the skill gap?

    In the end of the day, getting to lv 50,60, 70, shouldn't be a faceroll, being able to fully carry someone doing sub 200 DPS (yes someone shown me proof of some brd during HW doing 200-800 dps, to be fair i think it was a combo of ilevel bypassing and not knowing what to do, they had like a ilevel 140 weapon or something)

    Yoshi seems not to understand that people will only put the minimum effort required. I am sure you seen before something on the lines of "this is not savage who cares" when trying to offer help with rotations or mechanics.
    (3)