Quote Originally Posted by Kuukyo View Post
I have played too many competitive games and people trash talk each other because the stats show that someone is not dealing enough damage as they had expected. It's too easy to see someone not dealing enough damage through their uses of spells/skills/abilities. Using dps meter to measure your own damage is fine, but let other teammates, especially highly competitive and toxic people, know about it is just not fun at all.

Anyone whos serious about the game enough to be indepth can tell whos bad or not pretty quickly by what skills they use, how they use them, and how theyre faring in mechanics. I am by no means a 'hardcore' player, but Ive done enough tnaking I can spot bad tanks without a meter. One form of dead give away: tanking in tank stance for the entirety of the fight (Game in its current iteration is not designed for tanks to stay in tank stance the entire fight, but to use it as a cooldown or to grab initial enmity).

So in that regards, people who are skilled enough can spot bad players pretty quickly, with or without a parser. Chances are if youre dealing with a toxic person, theyll trash talk you by your class knowledge, with DPS being the cherry on top.