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  1. #1
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Bhearil View Post
    A person who doesnt bother to improve his gameplay will not magically become better for having a parser, similar on how people dont play tanks despite all the bonus they keep putting for playing as one including faster queues, exlusive mounts, role bonus etc.
    They may because they'll actually see how much damage is inflicted depending on how well or how poorly they're timing their cooldowns and rotations properly, for example, holding certain abilities back INSTEAD of wasting them during phase transitions for a boss.

    Thats not a person whos learning his rotation, thats a person whos pressing buttons randomly sometimes without even bothering to read the skill descriptions. Everyone has had those kind of players (thanks god not very often) and you dont need a parser to know they suck (comes to mind a lv 70 Dragoon spamming impulse drive ONLY, or a Pala spamming Rage of Halone without the proper combo with aggro all over the place because not only aoe was too advanced for him he did lose aggro on single target as well) and if they didnt even bother to read what the hell their skills do, parser wont do anything for them to improve since theres 0 motivation to do so to begin with.
    Gee, wouldn't it be so great if like, we had people who knew what they were doing that we could reference the right rotations...and see how much damage they should and could be doing when playing optimally on certain fights? Oh....right.

    We do. It's called FFLogs to find out which people are the solid players that you should measure yourself by.

    You know....that tool where you can see how many times they've used what, when, and where....the tool that lets you playback the fight in a very basic, but kinda helpful way?

    Gee, wouldn't it be SO GREAT if people knew that doing their rotations out of order ACTUALLY hurts their damage? What on earth could measure that, I wonder....
    (4)
    Last edited by Sigma-Astra; 10-01-2018 at 10:25 AM.

  2. #2
    Player
    greytonberry's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    19
    Character
    Ton Berry
    World
    Cactuar
    Main Class
    Marauder Lv 70
    This shit is still going, damn. I feel like this topic got too deep into the toxicity subject. The reality is as a PC player I would never play this game on ps4 because there is no parsing, parsing makes the game fun in a game where running the same old reskinned boring fucking content over and over and over is the only gameplay. Instead of the game being a mindless grind it now becomes a challenge to improve myself and it is fun to see my numbers go up. I find it so weird people looking down on it like it's "e-peen waving". Have you guys never enjoyed the experience of becoming better at something or self improvement. Parsing is fun first and for most. It's fun improving, It's fun competing, it's fun seeing where i stand in rankings(not that good btw still fun), it turns those awful runs filled with people who can't tell up from down into a screenshot with a story that you can laugh about. It literally makes every aspect of the game more enjoyable to parse. Poor ps4 players all I'm saying.

    Also this is the only game I've seen where people coddle you for being bad at the game, literally any other online game and you'd be laughed out of here, but I digress the toxicity issue is a joke. We need to go back in time, the community we fostered is an abomination.
    (7)

  3. #3
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by greytonberry View Post
    I feel like this topic got too deep into the toxicity subject.
    Those threads usually go there and get stuck on this, nothing new.
    (2)

  4. #4
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    When I play my BRD, or another dps, I'm always looking at ways to make my damage go up. I examine my skills and try to come up with new rotations that will increase my dps. I don't need a parser to know if my damage is going up or not, since I know for a fact that it is due to the efficiency increase. I also don't need one to see if another player is performing poorly. Play the game enough and it's pretty clear most of the time.

    I'm usually on the fence about parsers though as I don't like them, but do see the usefulness of them. However the more I see people try to give their reasons for having them, the more I lean to not wanting them at all. Your arguements aren't helping your case, they are hurting it.
    (0)

  5. #5
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Adeacia View Post
    When I play my BRD, or another dps, I'm always looking at ways to make my damage go up. I examine my skills and try to come up with new rotations that will increase my dps. I don't need a parser to know if my damage is going up or not, since I know for a fact that it is due to the efficiency increase. I also don't need one to see if another player is performing poorly. Play the game enough and it's pretty clear most of the time.
    Question though: how do you know you're being any more or less efficient by simply "coming up with new rotations", or that you're increasing your DPS by "coming up with new rotations", without quantifiable proof that such is the case? Feelycrafts aren't quantifiable, so you can't definitively say "this is better/worse than that" with no hard evidence of it.

    Increasing personal efficiency takes more than just moving your rotation around. Especially on a job like BRD. Coming from a BRD main that optimizes the job.
    (6)
    Last edited by HyoMinPark; 10-01-2018 at 07:15 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #6
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    To get good damage you need:

    A: Learn the proper rotation and repeat it until it becomes muscle memory(if you need to think on any moment you didnt nail it yet)---> you can do this on a dummy for example
    B: Learn the mechanics of the encounter to avoid losing dps due to gimmicks or even dieing--->Watch videos or just face the enemy as long as its needed

    With those 2 perfectly clear (easier said than done, it takes time) you are already reaching a high level competence of your job and you should be fine on almost any content but the most demanding ones. Even then, there are more ways to further improve:

    A: Learn what can you push with your ping and skill speed(like double weaving)
    B: Customize your gear to get the best bang of your bucket stat pool
    C: Coordinate with your team while using raid buffs

    Just to mention a few.

    None need a parser but to confirm what you should know already, only the most hardcore might get a small benefit by using a parser optimizating their jobs to the very limit but thats a tiny minority of the players and even on them, the gain is really minor
    (1)
    Last edited by Bhearil; 10-01-2018 at 04:54 AM.

  7. #7
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Bhearil View Post
    To get good damage you need:

    A: Learn the proper rotation and repeat it until it becomes muscle memory---> you can do this on a dummy for example
    B: Learn the mechanics of the encounter to avoid losing dps due to gimmicks or even dieing--->Watch videos or just face the enemy as long as its needed

    With those 2 perfectly clear (easier said than done, it takes time) you are already reaching a high level competence of your job and you should be fine on almost any content but the most demanding ones. Even then, there are more ways to further improve:

    A: Learn what can you push with your ping and skill speed(like double weaving)
    B: Customize your gear to get the best bang of your bucket stat pool
    C: Coordinate with your team while using raid buffs

    Just to mention a few.
    None need a parser but to confirm what you should know already, only the most hardcore might get a small benefit by using a parser optimizating their jobs to the limit but thats a tiny minority of the players and the gain is really minor
    Just butting in... How do you think the best rotations are found?
    (6)

  8. #8
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Quote Originally Posted by Jijifli View Post
    Just butting in... How do you think the best rotations are found?
    Trial and error and if you feel lazy you can simply search on internet for people who actually bothered to do so and kindly posted their findings
    (0)

  9. #9
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Bhearil View Post
    Trial and error and if you feel lazy you can simply search on internet for people who actually bothered to do so and kindly posted their findings
    and... those people are theorycrafter. who works with mathematics ... AND parsers... yes. hard to believe but theorycraft needs some parsing.

    like top world people are using parsers... if the best players of the games uses it to perfect their gameplay...
    (11)
    Last edited by Aerlana; 10-01-2018 at 06:04 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  10. #10
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Bhearil View Post
    Trial and error and if you feel lazy you can simply search on internet for people who actually bothered to do so and kindly posted their findings
    How do you think they got the answers to show you online?
    (6)

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