You were able to observe both without a parser. Way to torpedo your own argument.


Parser WITHOUT limitations are toxic. You need to put a lot of limitations to make it safe. I think now some like:
- The option to hide your numbers to other players (It appear as "Hide" or something in other people parser).
- Game masters who actually look at this and not fall in the "different playstyles" bullshit, because in this case does not apply, and punish players actually abusing it.
- Only available on premade parties and dummies.
- Heavily pursue any party finder with "Only XXX parser and must be active not hide or kick".
You probably will need a warning every time you activate it, saying you must not use it to harass people or exclude them for not having X number, or demanding activate it, and you can be banned for doing it etc, etc. All with red letters.
Games communities are too much immature to handle this tool properly. So they need be watched like kids.
I rather don't give a gun to a monkey.


Parser WITHOUT limitations are toxic. You need to put a lot of limitations to make it safe. I think now some like:
- The option to hide your numbers to other players (It appear as "Hide" or something in other people parser).
- Game masters who actually look at this and not fall in the "different playstyles" bullshit, because in this case does not apply, and punish players actually abusing it.
- Only available on premade parties and dummies.
- Heavily pursue any party finder with "Only XXX parser and must be active not hide or kick".
You probably will need a warning every time you activate it, saying you must not use it to harass people or exclude them for not having X number, or demanding activate it, and you can be banned for doing it etc, etc. All with red letters.
Games communities are too much immature to handle this tool properly. So they need be watched like kids.
I rather don't give a gun to a monkey.
Or yanno, just make it so that only your own numbers appear and nobody else's, because you don't need to know what everybody else is doing. You should be focusing on your own performance. If a raid group wants to make it a requirement, then they can ask for screenshots or something.




First, it isn't simply a spec. If you remained in tank stance for the duration of a raid/trial, you'll loss upwards of 2,000+ DPS. Second, you giving the healing more wiggle room to DPS is still a rDPS loss overall. Unless it's an aoe, tanks loss far more by going into tank stance than a healer will ever gain. Put it this way, it's actually less of a damage loss for Samurai or Monk to use Merciful Eye/Pacification than forcing a tank back into tank stance and using an aggro combo. That's how bad the damage loss is.Not a good example. They aren't necessarily bad, just maybe perhaps they more comfortable in staying in that stance instead of dancing between them. And I rather give the healer more wiggle room to possibly DPS and save the healing for DPS roles that fail mechanics, than me (a PLD) do a spec more damage.
As for DPS not using Diversion, well... they make good CDs >.>
If this is his official stance, he's incredibly shortsighted. A single incident where truly awful people sexual harassed the host, not simply mocked her damage numbers, is what makes parsing bad? This is simply scapegoating the tool with an extreme example.Let me set this right here: Yoshi-P's Official Statement - In-Game Parser https://www.reddit.com/r/ffxiv/comme...ingame_parser/
This defeats the entire purpose of a parse. Bad players aren't going to opt into a feature they know will highlight their poor performance. They'll simply hide... which means this system is objectively worse than just using ACT. If a group of people want a speed kill, thus advertise 90% or higher, what makes you entitled to join their party? They aren't being rude, they simply have a set parameter you don't meet yet. It's little different than people who restrict by ilvl. You're essentially saying people are obligated to help you clear simply because you want to. There is nothing immature about setting specific standards. If you dislike said requirements, make your own PF.
The only thing I will mention in a roulette is to AoE large pulls. I certainly don't need a parse to notice that.What's to stop people from using the parsing in places like the Leveling Roulette? I mean, if we wipe on a boss, am I going to be told I wasn't DPSing enough as a healer? Or maybe I'm trying to learn how to play DRG in the lowbie levels and I'll get berated for not doing good DPS?
I don't want that crap in my FFXIV.
Last edited by Bourne_Endeavor; 09-25-2018 at 05:23 PM.
I really rather people not see how garbage I am because I already know I'm garbage. >> At least without a parser, they can't tell 100% just how awful I am. |: I don't mind if I could see my own or if people could see their own, but I don't like other people seeing my over all performance number/statistics wise and then judging me and comparing me to others based on that. I think it has a lot of potential for bullying/harassment/exclusion/little-to-no room for growth if consistently excluded, etc.
As far as the skill gap goes, I would go full on Sonic and put a grade at the end of each instance, along with the requirements for the next grade. A small thing but it lets people know where they stand and pushes them to get better. You could even make it a collectathon type thing (again like Sonic) where getting the highest grade (synced of course) gets you a token and when you get enough tokens you can get special glamours and mounts and such
It's like, most of the people here have never played another mmo or only played WoW.
People being "toxic" is usually based off the game and the community, the most "toxic" mmo hands down is EvE. That community is literally known for being extremely "toxic" and guess what? They don't parse there like that. This game wouldn't create a truly "toxic" community because there's no real competition and 90% of the player base is tumblr in action they just wouldn't gather here. This type of mmo just isn't what truly toxic people are looking for and allowing parsers isn't going to change that. Yeah someone might say your dps is low and if it is, then you need to fix it, that's not being toxic.
Other mmos that have a pretty "toxic" community (by a typical xiv player's standards) Bdo, Archeage, Hello Kitty Online and Aion and they don't parse there either.
People that parse, parse in leveling roulettes, for me personally my parser is always open, I parse every where. A lot of people I know that parses, parse every where it's usually left open from when they needed it or they just keep it open. However in places like leveling roulette if we wipe we don't care because 99% of normal mentally sane players aren't expecting perfect play in low tier/leveling content, we just aren't. And for the 1% of insane players that are, that's just their mentally and it's never going to change parser or not.
Last edited by OurMom; 09-25-2018 at 10:45 AM.


Parsing would, however, make things objectively worse in places where parsing is not really needed.
What's to stop people from using the parsing in places like the Leveling Roulette? I mean, if we wipe on a boss, am I going to be told I wasn't DPSing enough as a healer? Or maybe I'm trying to learn how to play DRG in the lowbie levels and I'll get berated for not doing good DPS?
I don't want that crap in my FFXIV.
I will never understand why DPS can't be held to the same accountability as tanks and healers. At the end of the day, that's the main issue. 90% of the DPS want to be lazy but those same folks will berate the tanks and healers when obvious wipes that they cause happen.
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