Quote Originally Posted by Lambdafish View Post
So ultimately, shouldn't difficulty be taught and experienced in 4 man instances to teach players how to handle 8 man instances?
No, because in theory the 4 man stuff is harder than the 8 man. When feast first came out, the practice mode was 8 man and ranked 4 man, for example. This is because its harder with only one healer, one tank, and two dps than with double it. There's less margin for error. It's just SE hasn't made much hard 4 man content much yet. The one they did, Rath EX, they completely randomized the mobs actions, and had a second phase where healing and tanking didn't matter as much. The story mode trials are what teaches you to play harder 8 man content, not the 4 mans.