Quote Originally Posted by Maeka View Post
What's the point of having a more casual MMO if you're going to lock everything behind the MSQ and then stick a brick wall in the MSQ that prevents people from getting through it? At least with Shinryu, 7 skilled people could squeak by it, if you had a person who couldn't hack it. You can't do that in a 4 man dungeon though.

Then you get people who are not able to deal with <2 second large AoEs being forced to quit because they are unable to progress further until the next expansion when someone can unsync the fight for them.

Please don't get on a high horse, we do not need the MSQ being hard-core or difficult. The MSQ should be easy, to allow pretty much everybody access. If you want hard content, you have it in Savage, Ultimate, etc.
You seem to have misunderstood. I said nothing about requiring the mist dragon to be hard core or difficult, I said people should be able to handle these mechanics at this point or they should not progress.

Considering we're two expansions in, and in the post-expansion, it's more than reasonable to start expecting players to know how to stay out of the fire.

This is not hardcore. This is merely applying some standards so I need to kick fewer underperformers.