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  1. #1
    Player
    Melondra's Avatar
    Join Date
    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Esp View Post
    I kinda see where Maeka is coming from slightly here. Again, she's not arguing that the whole MSQ portion is difficult, it's just that the time needed to dodge one certain mechanic is rather tight. In this situation, I am assuming the dive bomb like Line AoE Mist Dragon does.

    Again, there is nothing wrong with failing a fight a few times and trying again, getting better each time, but I can't fault a said "underpreformer" for not dodging a mechanic when said mechanic doesn't really give off a indication or hint of where it's coming from, like all fights, raids and trials have taught you up to this point. (For example, some dragons will appear on the outside of the arena, or even if said dragon is invisible, it will AT LEAST appear for a split second before charging up its dive to chomp down on you. Mist Dragon's second dive does none of this.) The first dive will be easily seen, so yea, dodge or die.

    The second one however is about 2 to 3 seconds before your a icecube, and can come from basically anywhere. Area is covered in Mist, so if your unlucky, that dragon will be down on you before you know it. There is a reason most people answer how to dodge that with "stay to the sides and pray" xD.

    It's hard to not fail a mechanic when said mechanic has, until now, not given at least a indication or hint as to where it's going, until it's way too late especially healers being the unlucky ones, and there isn't a back up raise anywhere in sight. To me, that is far from the requirement of issuing a vote kick.

    I have only done the fight twice so far, clearing it without a death on the second try (cause me and the other 3 randoms ran around in circles, screaming "Not it!", having abit of fun only to see said Mist Dragon miss us all by a few inches xD) so if there is a hint I am missing on the second dive, then my apologies, but please if you know, fill us all in xD
    Trick behind the divebomb tec during the mist cloud is to circle the outer perimeter of the areana. The attack will either go horizontal or vertical, however if you are circleing the out perimeter of the battlefield, when it pops you will most likely be near it,and just sidestep it. Just remember it is always horizontal,or vertical in a strait line.
    (2)

  2. #2
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    I actually came in to make the same thread. This tier is fantastic. Raid is amazing, on point with Midas I think in terms of difficulty and interesting/fun mechanics. Suzaku is great, crafting not too bad, music good! It's been a long time since my group and I have genuinely enjoyed savage so this is a very welcomed patch. Almost at the end of Omega now so yet to see 12 but man, its been fun.
    (2)

  3. #3
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    This patch is the same difficultly as all others. We just aren't over geared yet!
    in 4 weeks times everyone will be burning content down quickly.
    With most people having it all down in side 2.

    I played so little in 4.3, I didn't even upgrade any of my tome gear to 370 I was rolling this content with i351 gear and having no issues.
    My wife had some issues with burns but she mains Tank and was healing it. Because I've been Main tanking since 4.
    (1)
    Last edited by CrystalRainbow; 09-22-2018 at 07:36 AM.

  4. #4
    Player
    Join Date
    Dec 2017
    Location
    Ul'dah
    Posts
    496
    Quote Originally Posted by CrystalRainbow View Post
    This patch is the same difficultly as all others. We just aren't over geared yet!
    in 4 weeks times everyone will be burning content down quickly.
    With most people having it all down in side 2.

    I played so little in 4.3, I didn't even upgrade any of my tome gear to 370 I was rolling this content with i351 gear and having no issues.
    My wife had some issues with burns but she mains Tank and was healing it. Because I've been Main tanking since 4.
    Thats kindof what I'm thinking, it's why I'm not tossing my hat yet. It just feels like it's gear checks. Now what will be great is if the new gear didn't give us a massive power boost so the fights stay this hard hitting. But only time will tell. I mean we could be wrong too, I dunno. I'm just remaining on the sidelines until more proof is revealed.
    (1)

  5. 09-22-2018 07:43 AM

  6. #6
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    It's day 1 content. Give it until next patch and everyone will steamroll it.
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  7. #7
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    To the players saying you have no time to react to the divebomb AOE - you can't be further from the truth.

    What happens when he fogs out the arena is that he hides somewhere on the edge of it. You need to circle the arena until he is visible to you, which makes his aoe box visible as well. Someone putting a temporary waymark of the dragon's position saves time for others to find him.

    Finding the boss in mist is a mechanic from Neverreap's 1st boss (the bird) and works almost the same.

    However his breath is spicy and the marker can be juicy too.
    (9)

  8. #8
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    I skipped the middle of the expansion, but I've done Suzaku ex, both new dungeons, and regular Alphascape, and it doesn't feel any more difficult than the first set of SB content did.
    (2)

  9. #9
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I just wish I could get a Suzaku Ex group that can actually do the mechanics. Have gotten her to 4% and have been in so many clear groups where people can't do the tile dance at all. I mean, I'm not perfect, but when 1/2 the the party dies on tiles each time, theres a problem. And far too many seem to want to run two full circles instead of just predicting and dodging the explosion, which stops dps while they run. If they can't clear the second tile phase, how can they expect to clear the rest of the fight?

    That doesn't include all the people I've had who die to basic mechanics like melody/refrain or even the dive bomb. Or the times when we have gotten to meteors and I watch people with AoEs eating them after someone goes sliding off the edge.

    But as for the topic, FFXIVs problem is that it really lacks in midcore content. There's a lot of faceroll easy stuff and savage mode for the hardcore statics, but not much outside of a few ex trials that are more midcore.
    (2)
    Last edited by Ryaz; 09-22-2018 at 04:32 PM.

  10. #10
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    You and I will have to agree to disagree. I'll cede that a person's disabilities, or life circumstances will limit their skill in a video game. Beyond that, though, a person's only limit is how much they themselves want to improve. Two years ago, I could barely handle an Extreme primal. Today, I'm an Ultimate clearer. If I just pretended I hit my limit two years ago, I never would have pushed myself to find this new peak.

    For the sake of argument though, I don't think anything outside of Savage is any kind of cliff that can't be scaled.
    (11)

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