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  1. #1
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RiyahArp View Post
    If you make the content harder, there's no guarantee it will lead to more people going into raiding. Most MMOs have the same problem, where the game proper actually starts at endgame and you need to learn or relearn your class. Usually part of endgame guilds job is to teach them that. I don't think any MMO has this perfect difficulty curve to lead people into raids from the leveling experience.

    The problem is savage raids themselves have a lot of issues that make them unappealing, list follows.
    This is content four patches into level 70. There is no "new player" excuse, there is no "learning" excuse. If people can't handle this boss, then they haven't been paying attention. This is not savage.

    If people haven't been paying attention this long, then they're inconsiderate to the people they're grouping with. They shouldn't be encouraged to continue with any group activity, even story modes, with such a selfish mindset.

    In fact, it's healthier for the community as a whole if they meet a roadblock until they learn to try to carry their own weight and play their class to what the mechanics of this fight expect.

    And yes, that means it's healthier for the community as a whole if the (inconsiderate) dragoon that phones it in with autoattack quits.
    (2)
    Last edited by van_arn; 09-25-2018 at 05:44 AM.

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by van_arn View Post
    This is content four patches into level 70.
    No, No matter how good or bad this playerbase is, the issues with savage in itself will always make it a minority activity. If you make a roadblock, it doesn't change the fact that savage has innate flaws that make it unappealing to a lot of people. If you try and make casual endgame into a mini-savage, you will just succeed in pushing that mode's problems down, not lifting people up. The issue of savage needs a different solution than making everything harder to try and make people git gud and want to do it. That's my point.
    It doesn;t mean nerfing it either, but they need to think about how to encourage people to do the mode given the structure it as and the informal structure that has arisen over it.
    (6)

  3. #3
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RiyahArp View Post
    No, No matter how good or bad this playerbase is, the issues with savage in itself will always make it a minority activity. If you make a roadblock, it doesn't change the fact that savage has innate flaws that make it unappealing to a lot of people. If you try and make casual endgame into a mini-savage, you will just succeed in pushing that mode's problems down, not lifting people up. The issue of savage needs a different solution than making everything harder to try and make people git gud and want to do it. That's my point.
    It doesn;t mean nerfing it either, but they need to think about how to encourage people to do the mode given the structure it as and the informal structure that has arisen over it.
    I'm not referring to savage. I'm referring to the mist dragon, and how it does a magnificent job of showing who is being inconsiderate by not doing their share.
    There is no new player excuse. You pull your own weight, or you really do need to hit a roadblock at this boss.
    (2)

  4. #4
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    You talking about suzaku ex? thats not difficulty its glitchy timing on the explosions which makes the fight frustrating and very poor. if it had the same mechanics but people werent getting hit while way off the exploding platform i'd welcome it.
    (0)

  5. #5
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    In this patch it feels like they are punishing healers.

    I’ve tried Alphascape 1 Savage and it just seems horrible to heal, not only is there massive incoming damage to handle, there’s quite a bit of mechanics as a healer to do (like trying to top up the tanks and myself in Earth phase, plus paying attention to long/lat, plus remembering swiftcast for being pushed back, etc).

    Even the normal raids aren’t easy to heal, for example alphascape 2 normal wasn’t a fun experience as a healer, but for some reason I felt like 4 and 3 were easier.

    Whereas if I tank or dps everything seems much less stressful.
    (1)

  6. #6
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    You know if they got rid of some of the excessive button bloat it would be actually a good idea to make harder content. as is, no human being has the concentration required to do things perfectly under these conditions. if you're a machine good for you.
    (3)

  7. #7
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sylvina View Post
    You know if they got rid of some of the excessive button bloat it would be actually a good idea to make harder content. as is, no human being has the concentration required to do things perfectly under these conditions. if you're a machine good for you.
    Am I a machine? This is news to me, last I checked I'm a flesh and blood human.
    (5)

  8. #8
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sylvina View Post
    You know if they got rid of some of the excessive button bloat it would be actually a good idea to make harder content. as is, no human being has the concentration required to do things perfectly under these conditions. if you're a machine good for you.
    I doubt it's the amount of buttons, it's more like people don't have awareness. The hardest mechanics in casual content are the dive bombs or things with no telegraphs because people don't look around or watch the boss' cast bar to react, they just tunnel and then wonder why they died and plz nerf. (Mist Dragon/Hashmal/Construct 7 Dive+Disposal) Same reason in Suz EX. The rune pattern is on the outside just like divebombs. That's just my experience anyway.

    I tried Mist Dragon again yesterday, and all I did was look around the outside and found both telegraphs and dodged them fine with the amount of time given. You can't even hit Mist Dragon/Hashmal/Construct 7 during dives so you can't even use that excuse for Mist #2 where people wipe.
    (3)
    Last edited by Vaer; 09-25-2018 at 11:38 PM.

  9. #9
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Sylvina View Post
    You know if they got rid of some of the excessive button bloat it would be actually a good idea to make harder content. as is, no human being has the concentration required to do things perfectly under these conditions. if you're a machine good for you.
    Some would argue that pressing the same button over and over again to get towards the same end results that three buttons might make you do would make you a machine also regardless.
    (2)

  10. #10
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Sigma-Astra View Post
    I agree with mostly everything you've said except Expert roulette being considered as optional content, mostly because there's no other way for casuals to grind and get their weekly tomestones if they want to upgrade their gear without going through Savage means.
    MSQ gives 50 tomestones of gensis
    Alliance Raid gives 50
    Frontline gives 20
    Beast tribe gives 15
    Normal raid gives 15
    Trial gives 10
    Leveling gives 5

    All of this without even stepping, into Expert,Mentor or Level 70 roulettes.
    (1)
    Last edited by TwistedTea; 09-25-2018 at 10:51 AM.

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