I'm not saying these are legitimate hard dungeons. For most skilled players, they probably aren't that tough at all. But I was just highlighting that The Burn and Saint Mocianne's HM definitely have a bit more bite in them than Kugane, Temple, Skalla, Hells' Lid, and Swallow's Compass. Not a whole lot, but there's definitely a bite there. Again, it's just a step in the right direction - not a leap, and certainly not a seismic jump. Devs need to keep taking steps like this. Keep in mind, I'm only speaking in the context of all level 70 dungeons. I'm not taking any 50 or 60 dungeons into consideration for this.