The burn's final boss was the first one since SB started that legitimately wiped the floor with me. I've done it 3 times so far. The first time on my i354 tank, the marker attack felt like a tankbuster even with one defense buff activated. The following debuff did me in and I think it woke our healer up cuz the second go around, he knew what to do and so did I.

Ironically on my 2nd burn run but this time as i350ish SAM, we wiped 4 times. That was something I tell ya.

3rd burn run, again as tank was same thing as the first time except I knew exactly what to do and even though our healer died, I managed to keep myself alive long enough for the smn to throw a rez at the healer. We had brd so his refresh helped the mana regen speed up and we got back on our feet.

Unfortunately, my disappointment with the dgn is once again in just mass pull, stop, mass pull, boss time. The step in the right direction imo is a page from Aurum Vale's topography to actually make the party work.