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  1. #1
    Player
    whoopeeragon's Avatar
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    Mar 2011
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    Navigator's Glory
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    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Sidious View Post
    Lol, which FFXIV are you playing? Because in the one I am playing, the classes and their design philosophies were so bad that they're having to essentially scrap the whole thing.



    It does count-- as a perfect example of what not to do.
    ^ Fruitless opinions. Since when did they scrap the whole Armoury System? They're merely tweaking it to suit future needs better; classes are still here. The Job System is just an overlay towards the Armoury System, not a replacement. Their designs were not bad at all; you may as well have called the sub-job system of FFXI equally bad as well, because the Armoury system is essentially the sub-job system except more diverse. The overhaul they did last patch? Was not a 'scrap'; they kept what made the Armoury System unique, and merely changed the abilities, not the concept. And asides from CNJ and THM, the other classes didn't go much of a large reconstruction. They certainly didn't scrap the idea behind classes at all.

    And for all it's changes, the FFXIII system worked well in a tactical manner. But....if you set yourself up to hate it, you'll hate it.
    (6)

  2. #2
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sidious View Post
    Lol, which FFXIV are you playing? Because in the one I am playing, the classes and their design philosophies were so bad that they're having to essentially scrap the whole thing.
    I disagree with saying the launch classes were philosophical disasters
    I personally thought they were well conceived but poorly executed. Tweaks were needed but overall I thought they had the right idea
    I pose this:
    what if each base class stayed just as vague and formless as they were at launch... but had progression trees where they branched into more specific roles

    Thaum had low level heals, debuffs, nukes and Dots (I'll admit, they should have versions not nearly as powerful as they were originally given)
    In terms of Jobs... what if one branch of Thaum went the way of the Ossuary with Dark Arts... and the other went the way of the Sacrarium, light or Life arts
    then the dark thaum branched to DoT specialist or Battle Mage with TP moves
    While the light thaum went with either Sacrifice heals or Dia/Holy Nukes
    thats 4 specializations that could have each been given a name just from Thaum as a base class

    the problem with Jobs is they want to have multiple jobs for each class....
    and Jobs specialize. but how can you specialize in something with a job that the classes NEVER did...

    If Jobs are indeed a specialization... then classes could have... and in fact... should have been kept extremely general.

    I pose this to you... as it stands now... Jobs are NO MORE SPECIALIZED than the current classes....
    Glads do 1 thing... TANK..... Paladin will do 1 thing... guess what that is?
    Conjurers do 1 thing.... and yea.. you guessed it.. WHM does that same 1 thing....
    with the way classes were changed in 1.20.... we don't need Jobs...we just need those 5 abilities
    they are not specializations... they are continuations of what we've been doing with the classes
    (6)
    Last edited by Rydin; 02-15-2012 at 10:29 AM.

  3. #3
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Miqo'te and Elezen. It's not that hard.

    No mailbox sucks but we know the fix is coming. Just have to be patient, the game is being rebuilt from the ground up.
    (6)

  4. #4
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    While i do appreciate the "its comming in 2.0"..

    It still is silly that so many features were missing at launch, and even now. Say all you want that "the current server can't do ______".. but that isn't a good excuse for anything. It can be done, it won't because its going to be redone with 2.0.. but it should of been there in the first place. It was their lack of foresight, not a hardware/software issue. Saying that the servers can't handle having a mail box... well.. is just ignorant. But i digress.

    The only way to stop these threads is when 2.0 comes out and is better than promised (if that's possible). Though realistically the damage has been done. The community might grow a little, but the chance for this to be a mmo with a decent population sailed a while ago. You'll see an influx of new players when 2.0 comes out. But most everyone who wanted to try this game has, and a lot of people are pissed off they spent money on a beta client. Mention this game to anyone who is a "gamer" and they laugh. Ask people who bought it at release their opinion and most have tossed the dvd. People generally don't buy a game, have it be horrible and come back to it nearly 2 years later. And even if they do, the current community is so far past starting that its going to be sort of pointless.

    Hell, even the majority of the playing community has nothing to do. Everyone raced to "endgame" in a game that is being rebuilt where new content isn't really being prioritized. New people will come in, get babied all the way to 50 and then be in the same boat. I hope i'm wrong, but i think this game has already passed through its first life cycle. The rerelease and expansions may bring hope, but i don't see too many people waiting for 2.0 outside of this community. All of my friends that started at launch have no plans to play again, granted some of that is life changes that prohibit mmo playing, but still.

    I've read these forums since day 1, even when i didn't play. Sorta a way to kill time at work and hoping that this would become a game that i would enjoy as much as i did when i played XI. Each patch brings a little hope, but it still feels lifeless and meaningless to play. If anything it made me realize all the little elements of ffxi that i took for granted that this game is missing. I only hope that all this optimism that 2.0 will fix everything is deserved. I hope it's like a brand new game that everyone will find a way to enjoy. Though i also realize that a game "everyone will enjoy" will likely be boring to me, much like the game is in its current state. Oh well, guess we'll have to see in a few months.
    (4)
    Content was edited by Moderator due to violation of Forum Guidelines.

  5. #5
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Blitz0309 View Post
    Saying that the servers can't handle having a mail box... well.. is just ignorant.
    Actually, being so sure that it can be coded in so readily is ignorant. You seem to be suggesting that they are able to readily patch in such features that they have already accepted are vital to any MMO into FFXIV as it is now, but chose to put it off until 2.0 so they can put in fluff.

    Now, unless you have some solid coding experience to back you up, don't bother making ignorant statements that ironically call others ignorant. Especially when the people with coding experience have already acknowledged the ass-backwards way FFXIV was coded could very well lead to such hassles and limitations that SE claims to be having with their current structure.

    The difference between 2.0 and any 1.2X patch leading up to it is that while the 1.2X patches attempt to satisfy the players with as much as they can cost-effectively fix on the current disaster of a structure, 2.0 solves the major problem which is the structure. The idea is with a new engine and much more flexible coding as well as new servers they will be able to very comfortably incorporate many vital features that seem simple and small to us.
    (8)

  6. #6
    Player
    Felis's Avatar
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    Mar 2011
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    Gridania
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    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Mail system is coming with 2.0, knowing since 2.0 news

    http://wdl.square-enix.com/ffxiv/dow...Roadmap_EN.pdf
    page 2
    (0)

  7. #7
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    Quote Originally Posted by Felis View Post
    Mail system is coming with 2.0, knowing since 2.0 news

    http://wdl.square-enix.com/ffxiv/dow...Roadmap_EN.pdf
    page 2
    Should it take 2 years to have some form of item/gil delivery? Saying "its comming in... 10 months" doesn't really explain why it would be missing for the first 14.
    (2)
    Content was edited by Moderator due to violation of Forum Guidelines.

  8. #8
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Arc Jurado
    World
    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Blitz0309 View Post
    Should it take 2 years to have some form of item/gil delivery? Saying "its comming in... 10 months" doesn't really explain why it would be missing for the first 14.
    How's this for ya?

    The original team screwed up and launched the game too early. Because of this there were many incomplete or just awful systems in place. After a few months the original producer was removed from his position and Yoshida was put in his place. In order to fix all the issues with the game Yoshida decided it essentially needed to be rebuilt from the ground up. However because of how poorly the game was originally coded this proved to be much tougher than anticipated and a lot of things simply couldn't be implemented with the game as is. So they then set out to have part of the team develop a version 2.0 complete with a new server system and graphics engine. However because these systems are so integral to the operation of the game, many features could not be implemented until these new systems go live with the release of 2.0. The mailbox is one of those features, that's why it's been missing.
    (7)

  9. #9
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    TBH I would rather wait 10 months and have a decent mail system than the horrendous trash that FF11 had.
    (5)

  10. #10
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    TBH I would rather wait 10 months and have a decent mail system than the horrendous trash that FF11 had.
    I'd rather wait 10 months for many changes rather than force them into implementing them now. Look at the market wards. On paper a simple feature like Item Search and buying from a menu seems simple enough. It took them 2-3 major patches to fix it as much as they have now - which still is less than optimal and runs at a glacial pace.

    Fact of the matter is, when they say things cannot be done with the current server structure they really mean it would be a huge hassle with all the workarounds and hoops they'd have to go through to get even basic, bare-bone functionality in and even then it would be all glitchy. For the MW they had to make an exception, because it is an absolutely essential piece of the game that they could not hope to charge any amount of subscription without having it working.

    So yes, I'd rather wait until 2.0 for them to easily implement much more functional features rather than spend much more time and resources now trying to implement what would end up being a bad imitation at best.
    (4)

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