Quote Originally Posted by Ladygrilka View Post
Nope, nope, nope Let my MCH alone, cast time is plague, i love the dynamic fighting style of MCH !
I feel people really over-exaggerate on the cast times, you would swear the jobs were unplayable because you couldn't run around like a headless chicken at all times.

Also, what do you mean by "dynamic fighting style"? MCH is so incredibly rigid in its playstyle, much more so than in HW, where you had a lot of stuff to keep track of, but it all flowed together nicely, with new MCH, there is less to consider and is incredibly restrictive in how you play it, I know jobs are always designed to be played a certain way, but with MCH, I feel like the flow just isn't there anymore and became needlessly awkward because of the gauge and flamethrower.

I genuinely believe the heat gauge added nothing of value to MCH (as well as some other jobs, like WHM) it played fine without it, I'm being dead serious when I say that the cast times on MCH would be preferable to the heat gauge, this is coming from someone who wasn't a fan of the cast times in the first place.