I also think it’s important to be realistic. Do you really see SE going from 9 to 25 abilities for each job? Especially if the expansion is around the corner and they add 3 more jobs, which would also have 25 abilities of their own? It would be a massive undertaking, let alone balancing it all. We already saw SE having balancing issues through out stormblood with jobs having only 9 abilities.

However, giving each job 2 new abilities seems way more plausible and easier to balance/test. I’d rather have them do this and have a somewhat balanced game than have an insanely imbalanced 5.X.