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  1. #1
    Player
    applepie69's Avatar
    Join Date
    Nov 2016
    Posts
    9
    Character
    I'm Lucia
    World
    Hyperion
    Main Class
    Culinarian Lv 100

    Miqote 4th face nose fudge

    Would it be possible to make the nose fudge optional? I love the face but the darker nose ruins it for me. Since there is a lot people liking the nose, i believe making it optional would be a great idea. Also modders already proved, that changing face texture isn't such a hard thing to do.

    Im sorry, i couldnt find the best forum tab to post this.
    (15)

  2. #2
    Player OurMom's Avatar
    Join Date
    Jun 2018
    Posts
    155
    Character
    Bean Bunja
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    I believe they already stated that can't really add more options when it comes to the faces like that, something about too much strain or something on the servers. I'll try to find the actual quote but I know people have been asking for optional horns for Au Ras for awhile.
    (2)

  3. #3
    Player
    DiademIsGreat's Avatar
    Join Date
    Jul 2017
    Posts
    4
    Character
    Diadem Sucks
    World
    Spriggan
    Main Class
    Marauder Lv 80
    I agree, this is ABSOLUTELY needed. I really would like to use one of those faces without it looking like i face planted into mud, thx for this post.
    (4)

  4. #4
    Player
    applepie69's Avatar
    Join Date
    Nov 2016
    Posts
    9
    Character
    I'm Lucia
    World
    Hyperion
    Main Class
    Culinarian Lv 100
    One of top 3 excuses, everyone. It's sad a simple texture update would break the servers.
    (13)

  5. #5
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    The amount of data transfer needed for each such increase grows exponentially per every category added. Let's say the base data for your character takes X. And when you're in Kugane, that X is sent to all the players who can see you. Now it's X+1. So to begin with, you get (X+1) * N people who see you. That's already N data more than before.
    But here's the catch, YOU see THEM, too. So for each of those N people, YOU get that +1 piece of data as well, so that's 2N total extra data already.
    But this ratio is true for everyone around you. And soon enough you get a lot of extra data piling up.

    What they can and should do, and have done so in the past, is not to create new categories but to bake the possible combinations into the existing categories. For instance, fem-Miqo's have the old Y'shlota hairstyle twice - once with golden beads, another with silver beads. The hairstyles that have a hairbow are duplicated, every time with the bow in different colors.
    Unless they made it so that adding even another combination to face options would somehow double the space needed to save that data (actually possible, depending on implementation...) that sounds like a good solution, at least in theory. Them not doing it after all this time makes me think that they did design it in a way that would bloat data if they so much as sneeze at it...
    (13)

  6. #6
    Player
    Senn's Avatar
    Join Date
    Aug 2012
    Posts
    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    It would be nice if the darker nose was optional.
    (5)

  7. #7
    Player
    Gun-Cat's Avatar
    Join Date
    Jun 2016
    Posts
    124
    Character
    M'rin Vhani
    World
    Balmung
    Main Class
    Rogue Lv 90
    Fudge nose ist best nose. Especially if you have darker skin and it doesn't stick out too much.

    And I think it is more or less a tribute to XI Mithra who all had darker noses.
    (14)

  8. #8
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,125
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by BillyKaplan View Post
    The amount of data transfer needed for each such increase grows exponentially per every category added. Let's say the base data for your character takes X. And when you're in Kugane, that X is sent to all the players who can see you. Now it's X+1. So to begin with, you get (X+1) * N people who see you. That's already N data more than before.
    But here's the catch, YOU see THEM, too. So for each of those N people, YOU get that +1 piece of data as well, so that's 2N total extra data already.
    But this ratio is true for everyone around you. And soon enough you get a lot of extra data piling up.
    That makes sense, thank you for the explanation.
    I can't help but wonder, however, how other games with more hardcore character customization do it and seem to work fine. Even games that were released before FFXIV (like Aion).
    (9)
    http://clovermemories.tumblr.com/

  9. #9
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Olafur Johannsson
    World
    Diabolos
    Main Class
    Viper Lv 100
    Lalafell (Plainsfolk) have an option to have their noses be darker than normal. It counts as a facial feature.

    Weird how they didn’t do this for that Miqo’te face.
    (8)

  10. #10
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,035
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BillyKaplan View Post
    The amount of data transfer needed for each such increase grows exponentially per every category added. Let's say the base data for your character takes X. And when you're in Kugane, that X is sent to all the players who can see you. Now it's X+1. So to begin with, you get (X+1) * N people who see you. That's already N data more than before.
    But here's the catch, YOU see THEM, too. So for each of those N people, YOU get that +1 piece of data as well, so that's 2N total extra data already.
    But this ratio is true for everyone around you. And soon enough you get a lot of extra data piling up.
    N^2 (N players receive the data of the N players)

    But it doesn't explain much, since other MMO can give more options with the same limitation. There are a lot of other parameters in the whole picture, and we can only throw guesses at it.
    One thing is FFXIV may have a ton more data per character than other games, because we have every classes on one character and big inventory. FFXIV may also have more quests and achievement, and also more sub-systems (chocobo, TT cards, squadrons, etc.). Each of these things aren't big, but put together it makes a lot.
    I remember Yoshda mentioned the data transfer between the "worlds" servers and "instances" servers as a limitation, which is why they could add the saddle only by making it inaccessible in instances. Open-world MMO or MMO that relies less on instances may have more room for character data.
    Another thing is that FFXIV is more or less bug-free. Maybe other MMO have slightly more bugs because they're slightly more lenient with their data management, but it's not something we can really estimate.
    In fine, there is also the possibility that FFXIV is just inefficient with its data, but that's just one guess amongst the others.

    Unless they made it so that adding even another combination to face options would somehow double the space needed to save that data (actually possible, depending on implementation...)
    I don't see how, even trying to do it very badly. Adding one on/off choice is 1 bit.
    (2)
    Last edited by Genz; 09-17-2018 at 05:01 AM.

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