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  1. #1
    Player

    Join Date
    Nov 2016
    Posts
    226
    Why can't SE accept their failure with dignity and move on to developing something else? How many times are they going to push the same stale content on us that very few players were excited about in the first place? The fact that SE is desperately locking dyeable AF gear, emotes, mounts, relics, etc, behind this poorly implemented content just to get bodies in there is even more insulting to the playerbase.

    Remember, we've gotten less content overall in SB so that our money and the team's time can be funneled into making more Eureka maps. I wish the team would just let this die. If not for relic and AF gear Eureka would have been dead on arrival just like Diadem 1 and 2 were.

    STOP SPENDING TIME AND RESOURCES ON EUREKA
    (20)
    Last edited by Bahati; 09-14-2018 at 11:51 PM.

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Bahati View Post
    Why can't SE accept their failure with dignity and move on to developing something else? How many times are they going to push the same stale content on us that very few players were excited about in the first place?
    Because this content was planned and developed months ago and the time and resources were already done for it. It was going to get released no matter what. Nothing major was ever going to change about it. Only small QoL fixes. Numbers really.
    (5)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    Zephanoa's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    301
    Character
    Vaeldus Lunarys
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Bahati View Post
    STOP SPENDING TIME AND RESOURCES ON EUREKA

    Because they already have a release schedule made far in advance. This is the way that software is always rolled out. You hardly ever see any piece of software, game related or not immediately have its features pulled and completely reworked. I am not saying its great that they are continuing Eureka, but I am sympathetic that they can't really do much without pulling resources from somewhere else. Especially now that they are on the fringe of an expansion announcement and they will be crunching up till June of next year.
    (2)

  4. #4
    Player
    Hazmick's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    122
    Character
    Cirinwe Helcelwen
    World
    Omega
    Main Class
    Fisher Lv 90
    I actually like Diadem as a gatherer >_> but yes as a whole the community has been very very very vocal with their dislike for this sort of content.

    Perhaps once this development cycle is done and they start planning the next, they'll listen to this feedback. Until then we can just hope that the planned Eureka content is less...well, just less I suppose.
    (1)

  5. #5
    Player
    Kayrie's Avatar
    Join Date
    Nov 2013
    Posts
    9
    Character
    Kayrie Shin
    World
    Sargatanas
    Main Class
    Carpenter Lv 60
    I will quit if there`s a third Eureka. and I`ll clearly explain my unsubscription if it doesn`t made them clears enough. and it`s a ticket of no returning ever for me.
    (2)

  6. #6
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    I don't essentially hate the idea of Eureka and Diadem, but the execution has been completely off. At this point I just don't think its possible to do something this large scale and expect it to work. When you have 144 players with a common goal the only real method of play is to utilize those numbers towards the cause. I would love to see these maps taken to either a 4 man or 8 man level, and instead of grinding mobs for exp you're trying to kill NM's to get treasure drops. These could drop glamour, trash, material, alag pieces, tomes, and Pink Gear.

    I honestly would like to see that come back, but locked at a fixed Ilvl that's between crafted and tome gear.
    (2)

  7. #7
    Player BristolRuss's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    518
    Character
    J'azih Dahj
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Meh, I enjoy Eureka. It's certainly much more enjoyable than Diadem (though I do wish it had gathering). I mean, they've been working on this content for months (if not over a year), do you really expect them to just stop and cancel it because some people don't like it? They could do that, but they wouldn't just be able to create new relic content from scratch in the time frame - so it would just mean abandoning the relic altogether and adding less content to 4.4 and 4.5. I'd rather continue with Eureka than scrap it and leave it with an uncompleted relic.
    (3)

  8. #8
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    I hated running Aetherochemical Research Facility over and over and over for the umbrite step of 3.0 relic. My god, it was terrible. Eureka is far preferable to that.
    (6)

  9. #9
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,625
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Floortank View Post
    I hated running Aetherochemical Research Facility over and over and over for the umbrite step of 3.0 relic. My god, it was terrible. Eureka is far preferable to that.
    Quote Originally Posted by Dionysius View Post
    eureka definitely a more fun content than collecting tomestones via speed running dungeons or spamming a1s

    Why do people who like Eureka always fall back on this defense? You didn't need to spam ARF or A1S to complete your relic. If you didn't enjoy running the two over and over...there were alternatives.
    (15)

  10. #10
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rokke View Post
    Why do people who like Eureka always fall back on this defense? You didn't need to spam ARF or A1S to complete your relic. If you didn't enjoy running the two over and over...there were alternatives.
    I ran everything, but those were the fastest/most efficient, so naturally I ran a lot of those. If I didn't do A1S none of my stuff would be finished. Tracking light and doing a 30 minute 24 man for a chunk of light = might as well not even do it.

    The "defense" comes from being able to do the content, and always having people available to do the content. Eureka has that, the efficient dungeons don't.

    It also is because doing the same duties for no additional rewards is both A) a lot of work B) boring.

    Eureka doesn't depend on me tanking every single moment I'm in there, so it's less work. And I can talk in shout, watch the chaos of a FATE unfold, mess around with bunny fates, or change camps as soon as I'm bored. I can't do any of that in a dungeon, and 24 man raids aren't conducive to any funny or interesting conversations most of the time. So Eureka provides more entertainment, and is less demanding, and thus less mind-numbing.
    (2)

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