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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by RiyahArp View Post
    . Even pagos isn't that bad despite all the complaining.
    You are in the minority with this opinion. Very few people like Pagos. Most just tolerate it. You dont see people making threats describing it's great features.
    (19)
    Last edited by Deceptus; 09-14-2018 at 11:19 PM.

  2. #2
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by RiyahArp View Post
    Wait till it actually launches, please. The salt about Pagos wasn't as justified as people thought, and I'm not going to despair about pyros based on a translated line in an interview.
    This is one of those 'agree to disagree' moments. I won't go into details about my disagreements over Eureka as a whole, because there are so many countless threads pointing out every single issue. I am not holding my breath, and given the reaction to Pyros, a lot of players are getting sick of this type of content. At some point, enough is enough. Sure, there are players who enjoy this content, I won't deny that. But there should've been alternative ways to get your relic. This shouldn't be the one and only way to do your relic - this shouldn't be so reliant on having players populating an instance, or even relying on the goodwill of other players to rez you or take you in their parties to help the leveling experience go faster if you come in as a low level <---- this should not be the only option.

    Again, we'll have to agree to disagree. I'm not here to debate my stance on it.
    (17)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by KaivaC View Post
    But there should've been alternative ways to get your relic.
    The Eureka weapon is exclusive to Eureka as the Savage weapon is exclusive to Savage. You still have the tome weapon if you want a strong weapon that doesn't require you to do a specific content.
    (3)

  4. #4
    Player
    Luna-M's Avatar
    Join Date
    Aug 2018
    Posts
    358
    Character
    Lele Apex
    World
    Cerberus
    Main Class
    Warrior Lv 53
    Quote Originally Posted by Reynhart View Post
    The Eureka weapon is exclusive to Eureka as the Savage weapon is exclusive to Savage. You still have the tome weapon if you want a strong weapon that doesn't require you to do a specific content.
    In HW there was alternatives to build you relic. There is no reason you have to be forced into a poor design like Eureka. I build 3 weapons in Anemos. They will remain there. Pagos was cancer and I have no hopes for next zone.
    (12)
    ----------------------------------------------------------
    Iosefka's Nexus <LAZY> - Zodiark server, Light DC
    https://www.lazyfc.com

  5. #5
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Luna-M View Post
    In HW there was alternatives to build you relic.
    Yeah, right...farm tomestones, next step, farm tomestones, next step, farm tomestones...Frankly, I'll take a dozen Eureka zones just to not have to farm tomestones ever again.
    Still, you have a very decent alternative to both the Eureka weapon and the Savage weapon, you can easily not do those if you don't like them and let those who do enjoy.

    In fact, like Ko_ said, it's important that you don't do it if you don't like it, as it's the only way to see if the content is really successful or not, since the people who post here can never speak for the majority wether they praise or complain about something.
    Quote Originally Posted by Bahati View Post
    If not for relic and AF gear Eureka would have been dead on arrival just like Diadem 1 and 2 were.
    If not for weapons and mounts, EX Primals would be dead after the first week.
    If not for gear, 8-man and 24-man raids would de bead after the first week.
    Claiming that a content is alive only because its reward is attracting is...well, the very core of every content in an MMO.
    (9)
    Last edited by Reynhart; 09-15-2018 at 02:16 AM.

  6. #6
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reynhart View Post
    The Eureka weapon is exclusive to Eureka as the Savage weapon is exclusive to Savage. You still have the tome weapon if you want a strong weapon that doesn't require you to do a specific content.
    And this is what makes it not a relic. With all relics before you had different ways or at least some variety in your quests. But now you are forced into a long designed instanced content with 0 variety. The only reason it didn't die already is because SE threw the "relic" into that and people took the bait.
    (10)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  7. #7
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    People defending eureka/diadem as they exists now are part of the problem. Yes.

    A small part in my opinion.


    Diadem failed, did live what... 3 weeks?
    Diadem 2 failed² and people ran away after 1 week.
    Then, Yoshida said "okay, we understood, stop diadem. And the diadem's team will take the time needed to do a better content for stormblood" (around 17 month from this to anemos release... they had time...)

    Same team, nearly same content... nothing surprising would say.

    BUT there is 1 big matter. Yoshida mainly watch what people are doing. "oh, they dont go to the feast, have to change things in PvP/Feast" "oh, everyone ran away from gordias, have to rethink the way we work sadic content". Yes people also speaked... But also, lot people did cry with atma step during ARR, do i have to remember what was the first relic stop for HW? (thank to the Zeta-skip \o/)

    Atma? A lot people cried (all?) but a lot (all?) did stay doing them to get their relic. then animus, nexus, novus etc etc.

    People are going anemos, pagos, pyros, (next will be Mykonos? wouldnt change a lot with what we have). So Yoshida probably think that, even if people are crying, the content is good enough.
    Pagos, people was leaving because no fate train = no easy exp = more boring than boring. people running away => paaaaaaatch and return of fate train.

    People continue to use any content = this content is good enough, continue
    (9)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #8
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aerlana View Post
    Diadem failed, did live what... 3 weeks?
    To be fair, Diadem 1.0 would have probably lived a lot longer had SE not stepped up and changed how the instance works. 1.0a diadem was everyone go to dino island and massive train monsters for chests and spawn NMs. Loot is "shared" (contribution based, much like FATEs are). 1.0b diadem rolled out and now it was completely group VS group to the point that mass training was not possible - no group could score enough contribution on a NM to gain chests. SE's response was "we didn't think players would have helped each other."

    We see the same thing pan- out in Eureka. Anemos has a lot of players training NMs and FATEs. Pagos pretty much killed that completely. SE just wants to kill efficiency.
    (7)
    Last edited by JunseiKei; 09-15-2018 at 12:22 AM.

  9. #9
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by JunseiKei View Post
    To be fair, Diadem 1.0 would have probably lived a lot longer had SE not stepped up and changed how the instance works. 1.0a diadem was everyone go to dino island and massive train monsters for chests and spawn NMs. Loot is "shared" (contribution based, much like FATEs are). 1.0b diadem rolled out and now it was completely group VS group to the point that mass training was not possible - no group could score enough contribution on a NM to gain chests. SE's response was "we didn't think players would have helped each other."
    I dont want to say the reason it was finally a fail. not my matter there. Just, Eureka is the newborn from the story begining with eureka 1.0. And a failed content is due to the dev team decisions. (i dislike the "players doesnt play the content the way we hoped" ... )


    For the "schedule" matter.
    People cried for Anemos. Pagos was wosrt (due to the no fate train) and is finally not really better from anemos...
    They can also say "ok, we failed, we admit, we stop eureka for now, and... work it for a real good version in 5.X"
    What after for relic in 4.4+ ? Old fashion. They arent worst than eureka (not really better). They lower the farm to each part (and do more parts with 5 ilvl each).

    Because what that seems to be for Pyros.. .seems going to go deeper than pagos... (how do they do this? ... )
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  10. #10
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by JunseiKei View Post
    To be fair, Diadem 1.0 would have probably lived a lot longer had SE not stepped up and changed how the instance works. 1.0a diadem was everyone go to dino island and massive train monsters for chests and spawn NMs. Loot is "shared" (contribution based, much like FATEs are). 1.0b diadem rolled out and now it was completely group VS group to the point that mass training was not possible - no group could score enough contribution on a NM to gain chests. SE's response was "we didn't think players would have helped each other."

    We see the same thing pan- out in Eureka. Anemos has a lot of players training NMs and FATEs. Pagos pretty much killed that completely. SE just wants to kill efficiency.
    It doesn't just seem that SE wants to kill efficiency but that they don't want groups to help each other and rather see them compete. It impresses me as a kind of PvP mentality without forcing PvP (want to make clear I have no issues with PvP or those that like to play it).
    (0)

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