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  1. #1
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,204
    Character
    Boo Box
    World
    Exodus
    Main Class
    Sage Lv 100
    My favorite changes so far are the option to view ALL of your inventory at once along with the minion/mount favorites and search feature. Hallelujah!
    (10)

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Skivvy View Post
    My favorite changes so far are the option to view ALL of your inventory at once along with the minion/mount favorites and search feature. Hallelujah!
    Definitely! Looking forward to the extended inventory the most, but I hope that this also effects Retainers as well, although I don't think anything specifically was mentioned about it
    (0)

  3. #3
    Player
    SorrowsEnd's Avatar
    Join Date
    Nov 2017
    Posts
    128
    Character
    Minato Angelo
    World
    Leviathan
    Main Class
    White Mage Lv 90
    No white mage buffs thanks yoshi-p.
    (3)

  4. #4
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,204
    Character
    Boo Box
    World
    Exodus
    Main Class
    Sage Lv 100
    Quote Originally Posted by SorrowsEnd View Post
    No white mage buffs thanks yoshi-p.
    We did get this little tidbit:
    Asylum - The effect is now applied as soon as the action is used.

    I really, really dislike using ground-placement for skills, so I'll be thrilled if this removes that need. As it is now, I feel like I underutilize the skill as I don't want to deal with placing the target.
    (0)

  5. #5
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Skivvy View Post
    We did get this little tidbit:
    Asylum - The effect is now applied as soon as the action is used.

    I really, really dislike using ground-placement for skills, so I'll be thrilled if this removes that need. As it is now, I feel like I underutilize the skill as I don't want to deal with placing the target.
    My assumption is that it's still going to have a ground placement it's just going to tick immediately. I have most of my familiarity with Collective Unconscious, which they've also added the "immediate" descriptor to - its first regen tick isn't for several beats, and if the bubble breaks before then no one gets a regen. Plus, it doesn't even have a targeting reticule, so I doubt that they'd be giving it "immediate" when it already "happens without being placed."
    (0)

  6. #6
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,204
    Character
    Boo Box
    World
    Exodus
    Main Class
    Sage Lv 100
    Quote Originally Posted by InkstainedGwyn View Post
    My assumption is that it's still going to have a ground placement it's just going to tick immediately. I have most of my familiarity with Collective Unconscious, which they've also added the "immediate" descriptor to - its first regen tick isn't for several beats, and if the bubble breaks before then no one gets a regen. Plus, it doesn't even have a targeting reticule, so I doubt that they'd be giving it "immediate" when it already "happens without being placed."
    Bringer of disappointment you are! That probably makes more sense though. I'll still hold onto my tiny sliver of hope that asylum now just pops a bubble around the user, but yeah...they probably wouldn't change it THAT much.
    (0)
    Last edited by Skivvy; 09-15-2018 at 07:21 AM.

  7. #7
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,721
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Skivvy View Post
    We did get this little tidbit:
    Asylum - The effect is now applied as soon as the action is used.

    I really, really dislike using ground-placement for skills, so I'll be thrilled if this removes that need. As it is now, I feel like I underutilize the skill as I don't want to deal with placing the target.
    It just means that Asylum's heal will start ticking as soon as you place it.

    If you want a way to use the spell without having to place the target, you could try a macro with "/ac "Asylum" <me>" or "/ac "Asylum" <t>". The first one should place the bubble on you, while the second one should place it on your current target.
    (1)

  8. #8
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,215
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    No primal ponies flying still... WHY!? At this point I think they're gonna keep them permanently grounded just out of spite.
    (3)
    White Mage ~ Sage ~ Astrologian
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  9. #9
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,204
    Character
    Boo Box
    World
    Exodus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Paladinleeds View Post
    No primal ponies flying still... WHY!? At this point I think they're gonna keep them permanently grounded just out of spite.
    I agree with Alien Gamer up above. I think they're probably working on getting all mounts to be able to fly, but it just takes time. If that isn't the case, they picked a rather random assortment of mounts this round to put up into the air.
    (0)

  10. #10
    Player
    DevonEllwood's Avatar
    Join Date
    Feb 2015
    Posts
    436
    Character
    Devon Ellwood
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Skivvy View Post
    I agree with Alien Gamer up above. I think they're probably working on getting all mounts to be able to fly, but it just takes time. If that isn't the case, they picked a rather random assortment of mounts this round to put up into the air.
    I'm kind of wondering if they're trying to come up with something more special for the ponies with their flying animations.
    I'm happy with all the quality of life changes and the LotA fate section change is long overdue.

    yay drums
    (1)
    Last edited by DevonEllwood; 09-15-2018 at 01:53 AM.
    Fishsteaks were made

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