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  1. #71
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Zerathor View Post
    Black magic is much more slimming and matches every other magic well though. Clearly the superior choice.
    It's just like ZZtop sang in their hit single, "Sharp Cast Man"
    (1)

  2. #72
    Player
    Kyrotep's Avatar
    Join Date
    Sep 2018
    Posts
    2
    Character
    Luna Cyn
    World
    Excalibur
    Main Class
    Astrologian Lv 62

    Why not add a debuff utility?

    I am really happy to see them try and balance the casters and that RM is getting some love. Even though the damage buff was needed, I would like to see them get some better utility. Someone else mentioned this, but why not give the RM a debuff? It fits with the whole theme of a RM and also would make them more wanted in groups.
    (0)

  3. #73
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    What debuff would you suggest?
    (0)

  4. #74
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I would still like changes to embolden that have more benefits.
    Debuffs i think would fit very well, so ty for mentioning the idea.
    Also curious on ideas for debuffs, like dmg down or something?
    (0)
    Last edited by Maero; 09-29-2018 at 02:52 AM.

  5. #75
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Embolden is stronger utility than summoner utility combined.

    If you compare fastest speedkill rdm parse in o9s rdm embolden bring 481 dps. http://www.xivrdps.com/encounters/Tr1Ywc3WVF9fmtD8/10

    If you compare fastest speed kill for summoner contagion + devotion combined are 295 dps http://www.xivrdps.com/encounters/nFfTWx1HAbL8tQcD/11
    (0)

  6. #76
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    There's still some considerations to make when making comparisons to raid utility between RDM and SMN at this juncture, particularly when it comes down to party comp. SMN took a nasty hit in utility by losing Ifrit's reflect, which was useful especially in a comp that favors melee DPS , which is still supported by the meta so far. Embolden will benefit any job that focuses on physical damage, which is great for melee DPS and even tanks. Garuda's Contagion will really only be of benefit to a party with at least two caster DPS. Long story short, losing Radiant Shield reflect damage has been a detriment to SMN's raid utility. This does however work in RDM's favor now.

    That said, SMN is still holding steady in terms of personal damage, and also RDM seems to be currently dead center, just above BRD and MCH. That, to me, is a good sign that RDM is getting on the right track.
    (1)

  7. #77
    Player
    Kyrotep's Avatar
    Join Date
    Sep 2018
    Posts
    2
    Character
    Luna Cyn
    World
    Excalibur
    Main Class
    Astrologian Lv 62
    Quote Originally Posted by Maero View Post
    I would still like changes to embolden that have more benefits.
    Debuffs i think would fit very well, so ty for mentioning the idea.
    Also curious on ideas for debuffs, like dmg down or something?
    Yes, like "Target enemy's damage is reduced by x% for x seconds." It would be a great utility if timed with a bosses big attack or something.
    (0)

  8. #78
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kyrotep View Post
    Yes, like "Target enemy's damage is reduced by x% for x seconds." It would be a great utility if timed with a bosses big attack or something.
    We already have Addle though. Unless you want something like machinist's dismantle but that's something machinist uniquely brings.
    (0)

  9. #79
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kyrotep View Post
    Yes, like "Target enemy's damage is reduced by x% for x seconds." It would be a great utility if timed with a bosses big attack or something.
    Quote Originally Posted by Dualgunner View Post
    We already have Addle though. Unless you want something like machinist's dismantle but that's something machinist uniquely brings.
    What dual said and you can't keep giving a class of the same role higher defensive utility than the other classes of that same role. What that does is create an imbalance of "This class does more defensive utility so it doesn't need more DPS because it already brings defense, why would you bring this class if this class can do it safer" and "Our class needs more DPS because this class just has overall better utility!." MNK suffered from this in HW. ~2% more DPS than the other classes, but brought no RDPS. Dragonkick and mantra were their utility and the devs thought that was fine, but the community showed it was not.

    I'm all for getting more defensive utility in the form of Regens or Sheilds or debuffs in the next expac, but the other casters need to continue to receive defensive utility boosts and strike a balance between RDPS and PDPS.
    (1)
    Last edited by Zyneste; 10-01-2018 at 10:02 PM.

  10. #80
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    I'm honestly surprised Embolden wasn't a haste effect. We need more buffs that aren't just "% more damage"
    (1)

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