I'm probably going to get alot of slack but I hope they give red mages more healing or support spells. Hey are red mages after all and I like the idea of rdm being a support job than just a plain Damage dealer



I'm probably going to get alot of slack but I hope they give red mages more healing or support spells. Hey are red mages after all and I like the idea of rdm being a support job than just a plain Damage dealer
If only this game supported JOAT jobs like that.
I have to disagree with you, if only because of how this game works. I like RDM's portrayal in it, even if I have to put up with being raise bot.
Major problem is RDM is closest I can get to being a magic swordsman dps. That's the class fantasy I want. Unfortunately it comes on the same job that you have your own desires for the RDM class fantasy of being a JOAT.

in 5.0 we might see a support healing spell or two but if we do they need to have either:
No effect on a RDM's personal DPS or as situationally effective as Vercure for Dualcast proc without a target.
In 4.0 all I would want is something like erase getting buffed to 400 potency and 60 seconds to get a sort of "Yay I'm helping" feeling.
in 5.0 I could see something like a long duration regen. Casting on yourself or the tank during down time to help heal when the boss returns, while also proccing dual cast. Something like 70 potency for 45 seconds. (Thats 1050 potency, which is the same as regen. 150 potency over 21 seconds = 1050 potency.)
Last edited by Zyneste; 09-17-2018 at 02:00 AM.


I agree, any more healing utility must not impact their dps.
Just give them their version of Mantra as a Vermedica as an ability (so weavable) would probably do the trick.
Even if it had something like 50% of Indomability potency once a minute that would be quite something. Especially if SE continue with mechanic requiring everyone to be at 100%
As a side note, why so much focus on RDM AoE capability?
I mean, unless they add-in an AoE phase os12-secondpart where you need to AoE for so long that you could generate 2 moulinet rotation, compared to their single target issue, it seems a bit trivial. Or perhaps people were talking about some sort of expert-roulette meta , dunno if it's a thing, maybe.
To me, the fact that their single target dps buff aren't significant enough is the main issue.
I was really hoping for more, like 320 or 330 for Thunder/Aero and an Embolden buff too, like 15-20% (to make it not so utterly trash) or perhaps the same with a reduced CD / affecting all type of dmg.
Last edited by Sylvain; 09-17-2018 at 08:57 PM.



im all for it getting more things to support healers like mantra or bards buff maybe even embolden becoming a Damage and heal buff
but not give the job more heals
my main issue with RDM's Vercure and Verraise mainly verraise its basically allows some healers to kinda rely on it and slack off
"its okay if i die the RDM can easily pick me up again"
i don't think RDM should be so basic with its moves either only two moves have side effects
Scatter and Jolt and that just makes them a stronger version



Not give the job more healing spells? But they are red mages.
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