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  1. #1
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    I'm probably going to get alot of slack but I hope they give red mages more healing or support spells. Hey are red mages after all and I like the idea of rdm being a support job than just a plain Damage dealer
    (1)

  2. #2
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jkap_Goat View Post
    I'm probably going to get alot of slack but I hope they give red mages more healing or support spells. Hey are red mages after all and I like the idea of rdm being a support job than just a plain Damage dealer
    If only this game supported JOAT jobs like that.

    I have to disagree with you, if only because of how this game works. I like RDM's portrayal in it, even if I have to put up with being raise bot.

    Major problem is RDM is closest I can get to being a magic swordsman dps. That's the class fantasy I want. Unfortunately it comes on the same job that you have your own desires for the RDM class fantasy of being a JOAT.
    (1)

  3. #3
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Jkap_Goat View Post
    I'm probably going to get alot of slack but I hope they give red mages more healing or support spells. Hey are red mages after all and I like the idea of rdm being a support job than just a plain Damage dealer
    in 5.0 we might see a support healing spell or two but if we do they need to have either:

    No effect on a RDM's personal DPS or as situationally effective as Vercure for Dualcast proc without a target.

    In 4.0 all I would want is something like erase getting buffed to 400 potency and 60 seconds to get a sort of "Yay I'm helping" feeling.

    in 5.0 I could see something like a long duration regen. Casting on yourself or the tank during down time to help heal when the boss returns, while also proccing dual cast. Something like 70 potency for 45 seconds. (Thats 1050 potency, which is the same as regen. 150 potency over 21 seconds = 1050 potency.)
    (0)
    Last edited by Zyneste; 09-17-2018 at 02:00 AM.

  4. #4
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zyneste View Post
    in 5.0 we might see a support healing spell or two but if we do they need to have either:

    No effect on a RDM's personal DPS or as situationally effective as Vercure for Dualcast proc without a target.
    I agree, any more healing utility must not impact their dps.
    Just give them their version of Mantra as a Vermedica as an ability (so weavable) would probably do the trick.

    Even if it had something like 50% of Indomability potency once a minute that would be quite something. Especially if SE continue with mechanic requiring everyone to be at 100%


    As a side note, why so much focus on RDM AoE capability?
    I mean, unless they add-in an AoE phase os12-secondpart where you need to AoE for so long that you could generate 2 moulinet rotation, compared to their single target issue, it seems a bit trivial. Or perhaps people were talking about some sort of expert-roulette meta , dunno if it's a thing, maybe.

    To me, the fact that their single target dps buff aren't significant enough is the main issue.
    I was really hoping for more, like 320 or 330 for Thunder/Aero and an Embolden buff too, like 15-20% (to make it not so utterly trash) or perhaps the same with a reduced CD / affecting all type of dmg.
    (1)
    Last edited by Sylvain; 09-17-2018 at 08:57 PM.

  5. #5
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jkap_Goat View Post
    I'm probably going to get alot of slack but I hope they give red mages more healing or support spells. Hey are red mages after all and I like the idea of rdm being a support job than just a plain Damage dealer
    im all for it getting more things to support healers like mantra or bards buff maybe even embolden becoming a Damage and heal buff
    but not give the job more heals

    my main issue with RDM's Vercure and Verraise mainly verraise its basically allows some healers to kinda rely on it and slack off
    "its okay if i die the RDM can easily pick me up again"

    i don't think RDM should be so basic with its moves either only two moves have side effects
    Scatter and Jolt and that just makes them a stronger version
    (0)

  6. #6
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Not give the job more healing spells? But they are red mages.
    (0)