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  1. #15
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    I think there maybe solutions to Dark Arts that live closer to it's current implementation, like tweaking some of the current abilities that are just lack-luster. Like Delirium.. not much to complain about - they even buffed in a patch.. but if DRK could trade that for WHM's Thin Air they'd probably be better off. Dark Knight: when healers have a better burst cooldown than you.

    For Dark Arts I'd just want a faster activation/animation, and though it is meme-worthy: let us Dark Arts the Dark Arts. Or more accurately - let DRK hold more than 1 DA at a time. This is just a QoL, it's not about removing the spam nature of Dark Arts, but makes it feel less intrusive to the rotation.

    Also move Dark Arts to lvl30 (unlocked simultaneously with Darkside as the 1st Job Quest reward), has anyone lvl'd a DRK alt since SB? Is a laughable job intro without a MP exhaust action component.

    The issue for me isn't the act of Dark Arts spam itself, it's the fact that SE uses the feature as an excuse to give sub-par performance base-abilities down the pipe because, 'well you should DA it, or trade a DA for it'.
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    Last edited by Xenosan; 09-14-2018 at 01:13 AM.