Who says that's what everyone or even most people want?
Who says that my friend doesn't mind being carried?
Why force dungeons/lore (that some people dont care about) on people and then take their levels away?
So while what you're saying is an "option maybe" it shouldn't be because it should not have been designed like that in the first place.
I don't know of any other mmo that does this and yet they're all managing some how....
It's so that players who are lvling won't have 3 hour+ queues.
And if getting synced down bothers you so much you could just not queue in roulettes that can do that. Crazy idea I know. Obviously I'm some nugget of genius given so many here haven't considered this.
Don't do the roulette if you personnaly don't want to.
Run in unsync mode as a duo.
You don't have to do dungeons more than once if you don't like it. The first time you do it, changes are you're of the proper level, and if not, run unsync.
Amazing how people conveniently forget every option they have to complain about the option they don't like as being the only one...
It's like that almost wasn't you being sarcastic but your actual level of intelligence there.
I love when people reply to my comment of me saying what I don't do....to tell me....I don't have to do it.... truly amazing.
That sounds just awful, an entire area? No thanks. I've played almost every mmo out there and it seems like they all get by without level syncing. It's like players there actually talk to each other and ask for help or the content is worth going back to or people just don't get if someone blows through it.FFXI had it in an expansion no less where it had many zones instanced or not that would sync you down to a lower level and stopping you from from using higher skills and magic. It also made you have to carry gear that you could use at 30, 40, 50 and 60. It's no longer like that and I'm not sure how they deal with level sync these days.
Not sure what it is, but level syncing is just awful to me.
Last edited by OurMom; 09-14-2018 at 05:57 AM.
"Yeah, I'm asking questions about a topic I don't care about and pick on those who answer, look how smart I am"...
Seriously, if you don't do level synced content, why are you even posting here ?
Because one of the points of this thread is attempting to think of ways to bring people who normally don't do certain kinds of content, into the content they don't do. Specifically level synced content.
And rewarding max level characters for the time they've put in and not making them feel weaker.
FFXI had it in an expansion no less where it had many zones instanced or not that would sync you down to a lower level and stopping you from from using higher skills and magic. It also made you have to carry gear that you could use at 30, 40, 50 and 60. It's no longer like that and I'm not sure how they deal with level sync these days.Who says that's what everyone or even most people want?
Who says that my friend doesn't mind being carried?
Why force dungeons/lore (that some people dont care about) on people and then take their levels away?
So while what you're saying is an "option maybe" it shouldn't be because it should not have been designed like that in the first place.
I don't know of any other mmo that does this and yet they're all managing some how....
I'm tired of this excuse it doesn't mean anything.
Once they slap MMO on to FF it becomes just that, mmo players, play mmorpgs. And every single mmo I've played (with the exception of bdo, I mean bdo has lore it's just the equivalent of a coloring book) has story/lore that all provides reasons as to why you're in x area and why you're in x dungeons. What mmo out there literally has no lore? That's not even me being sarcastic I'd honestly want to play that since I don't have much to play right now anyway.
Also if because "it's a FF game it can't deviate from what it is" is a legit, logical reasoning then this game shouldn't exist at all because the FF franchise is mostly single player rpgs so....they need to stay true to that.
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