The biggests problem isn't even damage output, it's the difference in skills beyond the dmg they do. How do you nerf a spell that heals up to full hp always? How do you balance between a player that can restore other's mp and one that can't?
The biggests problem isn't even damage output, it's the difference in skills beyond the dmg they do. How do you nerf a spell that heals up to full hp always? How do you balance between a player that can restore other's mp and one that can't?
dank meme
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