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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Astrus View Post
    Then there's "to hell with balance". Let's just have veterans with all their toys be superior to lower leveled players. This is almost certainly going to lead to discrimination against anyone who doesn't have their whole kit. With the ambiguous "difference in playstyle" reason for kicking people it's not going to make it any easier for people to get their MSQ duties done while leveling up.
    Or we can realize that dungeons don't matter for much other than leveling up and the community stance is largely faster they get done the better. I think the FFXIV community, which is one of the best I've seen (with a few exceptions), can handle themselves properly.

    This, IMHO, is another example of the FFXIV developers wanting it their way, not our way.

    Quote Originally Posted by Astrus View Post
    And finally we have the solution of giving people their (core) kit much earlier on - Redmage is a great example of how this could look like, the way the abilities flow is remarkable. The issue then is how to preserve the sense of growth you get as you advance through your levels as well as class and job quests before level 30 (and let's not go into classes that don't feel complete until 70) as the additional abilities those give would already be available to you
    100% agree with this. When I was leveling RDM there was no way anyone else other than a RDM was going to keep up with me by just the sheer fact of how well it was designed. Every DPS should have a decent AoE early. If nothing more than a role ability.
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    Last edited by Deceptus; 09-11-2018 at 02:36 AM.