Quote Originally Posted by Rhomagus View Post
Read the whole response. If every ability above the level sync'd was effectively doing little to know damage, there is no "600 potency Foul". As that potency is either nerfed (They can nerf stats in level sync, they can nerf potencies too) or completely inconsequential.
Technically the potency wouldn't change but a 600 potency on a lvl 10 weapon would do something like 35 damage. Not game breaking at all. Tanks already have stupid threat generation anymore.