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  1. #1
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by NanaWiloh View Post
    So basically this a case of I want to rub my god hood in a low level players face?
    No, exact opposite. It's "I want to have access to the abilities I've learned.", "I'd like to showcase this rotation (even if it's not effective at said level) to give the rookie player something to look forwar to.", "I want to practice my endgame rotation and commit it to muscle memory."

    We already have glamour for armor? Are people "rubbing their godhood" in their faces just by wearing high level awesome looking gear in low level dungeons. The answer is no.

    That's quite the strawman response. One of the more ridiculous responses in this thread so far. Congrats.
    (0)

  2. #2
    Player
    Darrcyphfeid's Avatar
    Join Date
    Nov 2017
    Posts
    280
    Character
    Darrc Feilyon
    World
    Faerie
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rhomagus View Post
    "I'd like to showcase this rotation (even if it's not effective at said level) to give the rookie player something to look forwar to."
    The game should be giving them something to look forward to, not us. If they want to see the endgame rotation we can already show them using a striking dummy, or they can look up a YouTube video, or they can go into PotD to get a generalized idea via lv60 stuff first-hand.

    Insofar as effectiveness goes, see also: Aforementioned ARR/HW LNC rotation. Wherein our rotation was "spam Impulse Drive" because DPS/potency per second is all that matters. People aren't going to be happy having their lv70 kit available if their lv70 kit isn't outperforming spamming a single un-gimped button.


    "I want to practice my endgame rotation and commit it to muscle memory."
    And like PotD, monsters in ARR leveling dungeons (or truly, most ARR/HW dungeons) aren't going live long enough to even complete a full round of the SB rotation. You'd be lucky if they lived more than 5 hits.
    (4)