Quote Originally Posted by NanaWiloh View Post
I have played Whm and now play Ast, trying to balance their full 70 tool kit to work at low levels would be a headache. Level sync'd healers and tanks are already op in low level dungeons using the few skills they have, give them their full kit; Pffft you may was well being sending gods into low level dungoens with unsync level players. I don't have to explain how powerful Aspected benefict+time dialation+bole+ tank CD's are all combined. New players don't need to be impressed by level 70 skills they need to learn to use the skills they have first, not spend their time in a dungoen idolizing a high level player.
They won't be utilizing that low level rotation for very long, and because it's a boring rotation, their more inclined to quit the game because of it. One of the bigger complaints of WoW converts is that the early game mechanics are too slow, and the devs response is always, "You'll appreciate the 2.5 second GCD once you get your full kit." As you already stated, sync'd players are OP as is. Rookie players don't care about learning obsolete content, nor should they be. Their just trying to get through the game (which is the purpose of Duty Roulette in the first place), especially with so many veterans not even reading their tooltips as is and not understanding their rotations to begin with, learning lower level rotations is actually wasted time and effort, while you'd get much more bang for your buck displaying a jobs potential first hand. This far outweighs the ever decreasingly few moments they'll be tied to a rotation which is outdated and obsolete severely quickly.

Learning low level rotations serves no one.