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  1. #1
    Player
    Kirsten_Rev's Avatar
    Join Date
    Aug 2018
    Posts
    171
    Character
    Kirsten Revenant
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by AppleJinx View Post
    Yeah I can't wait to run with 3 other max level buddies and blow through roulettes everyday and leaving newbies with even longer queues. I can also just kick people that haven't reached level cap and hoping for a max level rando to fill since difference in playstyle and all that jazz
    Did you bother to read the OP? In particular, I call your attention here:

    Quote Originally Posted by Nabril View Post
    I think there can be another solution- like simply lowering the output of our spells to be on par with what we're doing. I have a level 70 rotation and I should be able to use and practice my level 70 rotation. Even if it doesn't do all the damage that it does at level 70, I should still be able to use it when doing lower level content.
    This would never create a scenario in which people are kicked in hopes of a random level 70. In fact, it arguably would afford preferential treatment to sub-70 characters, since as others have mentioned, it's a lot easier to achieve optimal damage output at level 20 than it is to achieve optimal damage output at 70.
    (4)

  2. #2
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Kirsten_Rev View Post
    Did you bother to read the OP? In particular, I call your attention here:
    I think you missed the sarcasm in her post....by a long shot.
    (0)

  3. #3
    Player
    Kirsten_Rev's Avatar
    Join Date
    Aug 2018
    Posts
    171
    Character
    Kirsten Revenant
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Sigma-Astra View Post
    I think you missed the sarcasm in her post....by a long shot.
    I didn't. The sarcasm ridiculed the idea in general, which is fine - there are a lot of problems with it - but overpowered level 70s isn't one of them, at least based on the OP. A sarcastic post that would have worked would have focused on, say, the perfect and effortless-to-maintain balance that would oh-so-surely result from such a system.
    (0)

  4. #4
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Kirsten_Rev View Post
    I didn't. The sarcasm ridiculed the idea in general, which is fine - there are a lot of problems with it - but overpowered level 70s isn't one of them, at least based on the OP. A sarcastic post that would have worked would have focused on, say, the perfect and effortless-to-maintain balance that would oh-so-surely result from such a system.
    I felt it worked just fine. /shrugs

    The idea of there not being a level sync means that you can theoretically get three level 70 players that want to steam roll through, for example; a lvl 50 dungeon for possibly glamour, and you get someone that's only at level 50. Since differences in play style is a valid reason for vote kicking a person, they could kick that level 50 player just based on their level and being detrimental towards what their goals are. And....there's not a damn thing SE would do about it.

    So, with that hindsight in mind, you're going to get a lot of salty players getting kicked for not being at max level. Overpowered and possibly arrogant players at level 70 could potentially be a problem....not a balancing issue with skills per se, but definitely a social/community problem.

    Which is what AppleJinx was hinting at. Although, I've seen people kicked for far less sometimes.
    (0)