Quote Originally Posted by Spiroth View Post
No. You can't have that.
When you are doing a lvl 30 Dungeon, you are basically doing it time-approppriate.
When this dungeon was opened to the Warror of Light, it was when he was Lvl 30.

You cannot have that because the Wwarrior of Light didn't have these skills yet.
People must understand that this game is FINAL FANTASY and Story is first unlike any other MMO.

Plus, there IS a setting that can help you get what you want, Unssynced Reviosinst Trivial Mode, or URTM.
Also technically according to the devs with the lore of redoing dungeons you're not actually doing the content again. You're just reliving it through the power of the echo. Since the echo is all powerful and in trials even buffs you as a recollection of your failures as the Warrior of Light. So the idea of taking max level spells and abilities in a weakened state isn't really far fetched with the lore the devs laid out, because Echo and magic rocks. The first time you did it was time appropriate, all other times is because echo.

Anyway as per the topic, I would adore bringing all my abilities in all places despite being dropped to dungeon level it's true. However the issues I see coming from it would take a few overhauls that I really don't think SE wants to put the time and money into resolving balance issues. The first being abilities tied to level and class quests. I doubt they would overhaul the system to be like a Guild Wars 2 system where you basically have your full kit long long long before you even set foot in the first dungeon. The second being balancing issues within the dungeons themselves. Aurum Vale comes to mind just because I know I can't be the only healer that spent nights wishing they had access to their level 50 heal spell which would have made the dungeon a ton easier. AV was a level 49 dungeon if I recall right. That one level difference to open up the spell could easily tip the scales from a living nightmare to a cheese fest.