Quote Originally Posted by Dzian View Post
I even elaborated as to why XI did story telling much better than XIV earlier in thread.
Frankly, I wouldn't really say XI did better than XIV on storytelling. First, your other post point specifically to ToAU and CoP. It makes sense because ToAU is an entirely different story. You can't really say that between the original story, RotZ and CoP, first, because Zilart is gated by the original Rank 5 (So FFXIV is not the first game to do so), and second, because CoP is a direct consequence of the ending of Zilart, so having access at the very beginning doesn't make much sense and is very confusing.

Another part where I think FFXI lacks is how the stories evolve. For the most part, CoP and ZM are lots of exposition chapters until you learn the whole lore, then you kick the villain's ass. Most of the twists and turns are events that already happened and not really things you actually conribute in.