Quote Originally Posted by Penthea View Post
Never mind how utterly redundant new players would feel when they see others in the party do cool flashy stuff and they have little more than a three button combo and maybe a self heal.
Yeah, this is just simply a terrible idea all the way around ... bad for the poor Lv70s that have to do 10x as much work as the newbies, and bad for the newbies who would get bored watching the experienced players doing their stuff. THAT, and ON TOP OF THAT, the way it is now... if there's a, say, MCH that just started, and I end up in their group as a MCH myself, they might be stumbling over their rotation trying to find the optimum way to use their reloads... well, the way it is now, they can simply copy what I do and learn a thing or two by paying attention to what I do.

BUT, if we did the OP's idea, they'd see me using abilities they don't even have yet and they wouldn't be able to learn in that way.

Quote Originally Posted by Sigma-Astra View Post
I stand by my prior statement that Fire IV-ing those poor bats may as well be taken as cynical murder. Those bats would only last with ONE.
Nah the OP is saying to lower the damage output of all abilities.

That Lv18 BLM beside you would do 20% of a mob's HP in damage with an Astral 1 Fire. You would likely do 20% of a mob's HP in damage with an Astral III Fire IV. Cast an Astral 1 Fire yourself and you'd barely tickle it with the OP's suggestion.