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  1. #21
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mug View Post
    It still puzzles me to this day why it's generally accepted to say that something is "gay" when it's about something people don't like. To me, it's up there with the N-word.
    Do we really have to turn this thread into a damn movement?

    Seriously people.
    (2)
    Account deactivated. Holding out for Guild Wars 2.

  2. #22
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Brigandier View Post
    Do we really have to turn this thread into a damn movement?

    Seriously people.
    It was merely an observation that I chose to comment on. I'm not sure what it has to do with starting a movement.
    (3)

  3. #23
    Player
    trep's Avatar
    Join Date
    Feb 2012
    Posts
    33
    Character
    Trep Lerouge
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I don't think you can take a comment from a Hume Male face #5 seriously

    It might have something to do with second language, i learnt a lot of english online (my second language..) and when i was younger, calling things "homoish" and "gayish" were all over. It's kind of a habbit that i'm now trying ditch. Lack of vocabulary can contribute to this also i think.
    (0)

  4. #24
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    As i'm sure you are by now aware...

    Quote Originally Posted by Andrien View Post
    @OP..



    Here's a link for you,
    http://lodestone.finalfantasyxiv.com...ser/index.html

    I do agree with many of the things you've written, and obviously taken a lot of time to write.
    In fair response, it is unfortunate that these issues still exist TODAY, but as someone who has kept up on the forums reasonably well over the last few months, i accept the reasons for this. Yoshi and the dev team have chosen to prioritise a relaunch of the game over the current version. Fundamentally, they are working with brand new servers and a new graphics engine. Most of the things they want to do, they legitimately cannot on the current game. They will however, be available on mass at 2.0's launch. Think of it as a single MEGA PATCH that will have been worked on for 18 months without us seeing any of its spoils until the day of launch. They do however have a team of people working on making the playing experience for we few who have stuck around, as tolerable as possible. We got Goobbues, a few dungeons, some content that will be carried over such as the job system upcoming, events a one time storyline, etc, etc.
    (2)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  5. #25
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Arel203 View Post
    Menu Interface, UI and Actions/Commands:

    I notice on a lot of forums, most of the current playerbase (which isn't much), is pretty content with the way the action bar is currently designed, as well as the menu interface.

    I play with probably one of the best ping's in NA connecting to the servers in Japan, sitting at around 150. And as a player who hasn't adapted and coming from a lot of polished games; it's still a huge issue. Biggest issue is the fact most of the interface is server side. My guess is the JP are sitting at under 30-40ms/ping and have near instant reaction to the interface. And the fact that I've been gone this long, come back and it's still a consistant issue with decent ping, is bad. Going back and forth between skill list, map, use-items, options menu, etc. Is tiring, and painful.

    I do notice that most of the current playerbase are controller users, which is great for you guys as most of the system seems to be designed for you; but a large portion of players, probably the majority of the ones that have long since left XIV, are not going to ever consider using a controller, and enjoy, and prefer, keyboard gaming. So, that being said, I think client-side interfaces should be a top priority. And i'm dissapointed to see none of this has changed.

    The action bar is pretty bad. Virtually every modern day game allows players to customize every key on an action bar, allowing for quick and consistant gameplay without scrolling through 3 sets of bars, and physically scroll to or click every skill. It's just annoying to a lot of people. This is a pretty simple design flaw, also suprised to see that it's not fixed. Because of this, despite the improvement in combat from when I left, it still feels clunky and bothersome.
    With 2.0 there is coming new client software, new server structure and separate UI for mouse&keyboard players and gamepad players


    Terrain, Travel and Battle:
    map redesign with 2.0
    (0)

  6. #26
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I'm not convinced you read much of anything sorry. Basically everything to wrote about has been addressed in detail by the dev team and is slated for release this year...
    (0)

  7. #27
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I for one still like to hear the feedback of a returning player.... Yes, most of it is (hopefully) getting fixed in 2.0 but I think the OP is important for the state of the game right now.

  8. #28
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    come back in 2.0 and if you dont like it by then, move on, there are several people who still enjoy this game
    (1)

  9. #29
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SirOleas View Post
    Most of this (if not all)(At the risk of assumption cuz TLDR) will be fixed in/before 2.0, apparently anyway.

    Lol.
    Lol x) I remember in beta when people were saying the same thing about release.

    there are several people who still enjoy this game
    Several!? Holy crap, alert the investors!
    (0)

  10. #30
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by SirOleas View Post

    IT BETTER BE GOOD YOSHIDA.
    I am pretty sure that the 55 fevers and 16 cases of flu he has had since getting this position is proof enough that he knows it better be good when 2.0 launches
    (3)

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