Unless mobs hit like a train or there's a point where it's a bad idea, large pulls in leveling dungeons is generally a thing unless it's super low level and no one has an AOE.Not to be rude but it sounds like the next tank got a free ride to an easy quick dungeon.
I main a tank myself and peopel who kill slowly, aren't able to keep up with healing, or are just generally not quick paced in general are the downsides you encounter. Finding a party that does more damage than me and wants to go fast is like a godsend.
It 100% is in any level capped dungeon.
Levelling dungeons are an exception of course, even when level capped.
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