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  1. #1
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Mmm the slippery slopes are delicious today
    (7)

  2. #2
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by SilverObi View Post
    Mmm the slippery slopes are delicious today
    I know right? Especially since we've begun our descent down those slopes sometime ago and now it's getting steeper by the year.


    mmmmmhmm. mhm mhm mhm delicious!
    (4)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #3
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SilverObi View Post
    Mmm the slippery slopes are delicious today
    Sometimes I swear between pagos, content stretching and heavy rng, this game has more slippery slopes and downhill curves than an Initial D Arcade game.
    (1)

  4. #4
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by SilverObi View Post
    Mmm the slippery slopes are delicious today
    Your argument that slopes are edible confuses and enrages me.

    I don't think the app is pay to win. Motivated by greed? Yes. Pay to win, no.
    (1)

  5. #5
    Player
    LineageRazor's Avatar
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    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Ryaz View Post
    Your argument that slopes are edible confuses and enrages me.

    I don't think the app is pay to win. Motivated by greed? Yes. Pay to win, no.
    More, motivated by a desire to increase the company's profits by offering additional goods and services to consumers. As a company should. I'm not sure you can justify calling it "greed".

    They offered a new paid service. Is the service worth the money that they're requesting for it? Debatable, and folks with a stake in it can cast their vote by opening or closing their wallets.

    I go to work each day because I want to be paid. Am I greedy? I gotta pay for that delicious slice of fresh-baked slippery slope somehow!
    (0)

  6. #6
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by LineageRazor View Post
    More, motivated by a desire to increase the company's profits by offering additional goods and services to consumers. As a company should. I'm not sure you can justify calling it "greed".

    They offered a new paid service. Is the service worth the money that they're requesting for it? Debatable, and folks with a stake in it can cast their vote by opening or closing their wallets.

    I go to work each day because I want to be paid. Am I greedy? I gotta pay for that delicious slice of fresh-baked slippery slope somehow!
    If we are giving credit where its due, one can't help but be confused when double chocobo space and additional retainer is being offered for a price while they usually argue the reason they can't add more space for free due to reasons like server stress and limitations.

    If it looks and smells like greed...

    EDIT: You know what, come to think of it, it might not even be greed here. It's more like sloth at this point. The game still faces inventory bloat and disorganization issues but what does SE does? Slaps an extra retainer and more space for a fee cuz its easier to placate the playerbase that way
    (7)
    Last edited by SenorPatty; 09-11-2018 at 06:09 AM.
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  7. #7
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Luna-M View Post
    Since having access to retainers and inventory is assumed P2W I'm gonna say a skip potion is as much P2W. Both as ridiculous arguements.
    When considering if something is pay 2 win, you have to view it within the context of the game. There is no single correct answer that will apply to all games. The broadest definition that generally fits is "pay for an advantage".

    If you've been playing XIV for any decent amount of time, you'll soon find that this game doesn't really allow players to pull away from the group as far as progress goes. Because of this, most paid advantages will have rather minimal impact in-game, but it's still there.

    I think for most people, endgame goals tend to revolve around any mix of world firsts, glamour, housing, farming mounts/minions, glamour amassing a huge fortune, etc.

    So hopping over to the argument of whether or not extra retainers are p2w. Bottom line is that buying retainers gives you access to quicker gil via additional market slots and retainer expeditions. And if you're rocking the full 9 additional retainers, that's a pretty decent leg-up over the competition. The next argument is usually "but gil is worthless in this game!".

    While gil is fairly useless, it does let you buy clears, buy gear drops, be able to take advantage of new glamour prices (as a crafter), buy those shiny minions/mounts that give you bragging rights, lets you buy into housing quicker (which in itself can be a huge profit booster), and I'm sure other things that I'm leaving out. Being ahead of the playerbase when new content/items drops can be very profitable for a player.


    I'm a fan of a certain MMO that is extremely P2W. But when you boil things down, what are you getting when you go the P2W route in that game? You can buy your gear right away and work people in PvP, which in turn gives you more honor and gold. You can afford to buy the boats/cars right away, which in turn will bring in more gold for you. But all of this stuff can be obtained via good ol' fashioned grinding as well. At the end of the day, buying your way just speeds up the process (which is what it does in XIV as well).

    So yeah, when comparing XIV and its retainers to games like that, it's almost laughable to try and claim that there is a P2W concern, but I'd argue it's still there. The effect of it is just far less extreme and obvious than in other games.

    WITH ALL THAT SAID, I think my main issue with the paid retainers/app would be the following:
    If we are giving credit where its due, one can't help but be confused when double chocobo space and additional retainer is being offered for a price while they usually argue the reason they can't add more space for free due to reasons like server stress and limitations.

    If it looks and smells like greed...
    (1)
    Last edited by Skivvy; 09-11-2018 at 07:04 AM.

  8. #8
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SenorPatty View Post
    If we are giving credit where its due, one can't help but be confused when double chocobo space and additional retainer is being offered for a price while they usually argue the reason they can't add more space for free due to reasons like server stress and limitations.
    Similar to how the in-game minions/music that come with physical merchandise are now single character only (after years of being account wide). SE say it's hard for them to continue to do it account wide... but since that policy change they've bought out multiple mounts on the mogstation that are all account wide (and more expensive because they're account wide) and it feels very contradictory.
    (1)

  9. #9
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,638
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    So, at least someone online here considers "extremely inconvenient storage in Chocobo Saddlebags" as pay-to-win?

    hahahahahaha

    That joke never gets old ...
    (5)

  10. #10
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I mean aside from the cascade of lackluster battle content I haven't seen much in the way of pay-to-win or a complete blowout in terms of the mog station. It's lazy that they put outfits and mounts and such in a shop when they could actually try and make them obtainable in-game through quests or more storylines. If a game is fully functional without micro transaction additions, then what is truly the problem? Pay for Convenience is rough (just look at SWToR) but ultimately not needed to play and progress and so isn't a true paywall. If SE were to hamstring progression and lock away necessary QoL through payments then yes we have hit the rock bottom. And I would imagine the quality of the game itself would drop enough by then to not warrant a second thought about leaving from most of the playerbase
    (4)
    Last edited by SilverObi; 09-06-2018 at 10:31 AM.

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