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  1. #14
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by HyoMinPark View Post
    They would be foolish to do much more than small QoL changes to BRD, because it’s pretty much unanimously agreed that the job is perfect now.
    Well, I'm definitely an outlier. Which is why I would like options. BRD feels absolutely awful to play for me. I don't like redundant abilities. BRD has too many things that all accomplish the same thing.

    That said, a simple combo system would not make BRD fun to me. It would need more work than that.

    If by the last statement you mean damage, that applies to literally every job in this game. Elaboration would be appreciated.
    Stormbite, Caustic Bite, Iron Jaws.
    Heavy Shot, Straight Shot (Straighter Shot).
    All three songs. The mechanics changes the songs have could easily be removed from them, and they'd all be identical outside of Troubadour. I'd prefer actual complexity, making the songs themselves more interesting.


    With conditionals (based on which buff you have, or which debuff is on the enemy), you could turn the first two sets into a single button each. Because of that, I consider them redundant. They do the same exact thing, only changing based on a condition. I see this as a false sense of complexity. It's complex only for the reason of being complex. It's not interesting complexity.
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    Last edited by MomomiMomi; 09-13-2018 at 10:01 AM.