Quote Originally Posted by kikix12 View Post
Yes, it doesn't. It doesn't affect any healer, Black Mage or Summoner either, since those classes don't have combos (permanent ones, not random triggers like that of Fire III off of Fire I). You can't consolidate combos if they don't exist after all. But easing up on some classes is better than on none, especially since it's about half of em.
This looks good on paper but in reality you'd be creating a huge gap in the amount of brain power needed to do a rotation correctly on some classes versus others. Combo based classes would become stupidly easy to learn because the game chooses many abilities for you, while a priority based rotation would still completely rely on the player for correct execution.

And yes I am aware combo systems have a graphic on ability icons for the next part of the combo, but some people ignore or misunderstand what this means. With the pvp system this particular type of error or misunderstanding would be eliminated from combo-based rotations, thus reducing the minimum skill and understanding requirement to play some classes adequately.