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  1. #1
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    I've been in a party with three of these types people before and quite suddenly I developed an interest in exploring every single room, getting every single chest, and killing literally everything on the floor taking as long as possible each floor. lol...
    (21)

  2. #2
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ElazulHP View Post
    I've been in a party with three of these types people before and quite suddenly I developed an interest in exploring every single room, getting every single chest, and killing literally everything on the floor taking as long as possible each floor. lol...
    That's diabolical.




    I love it
    (7)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #3
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ElazulHP View Post
    I've been in a party with three of these types people before and quite suddenly I developed an interest in exploring every single room, getting every single chest, and killing literally everything on the floor taking as long as possible each floor. lol...
    Ive done this. It's quite effective at making some of them leave. But I also like shiny so that doesnt hurt XP
    (0)

    "Within each of us, the potential for great power waits to be released."

  4. #4
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Refusing to participate in content (as in, bolting straight to the portal and not doing anything other than self-preservation) is against ToS. It won't help YOU while it happens, but reporting that player may help people in the future.

    If such actions would be properly reported and ToS properly enforced, people would stop doing such stupid things. If you're bored of the deep dungeon then don't use it, simple. Normal dungeons offer perfectly fine experience as well at all levels. Just go for the highest one available and you'll be able to switch em every four-six runs, I reckon.
    (3)

  5. #5
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by kikix12 View Post
    Normal dungeons offer perfectly fine experience as well at all levels. Just go for the highest one available and you'll be able to switch em every four-six runs, I reckon.
    ..and when you get reported because 3 people want to speed run it for exp and you keep straying off to other rooms to get chests? You have to be careful not to weaponize reports too much; they should only be a last resort after actually talking to a person then kicking them, i.e. using the tools at hand.
    (4)

  6. #6
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RiyahArp View Post
    ..and when you get reported because 3 people want to speed run it for exp and you keep straying off to other rooms to get chests? You have to be careful not to weaponize reports too much; they should only be a last resort after actually talking to a person then kicking them, i.e. using the tools at hand.
    Indeed. Too much of the game already allows people to troll others, especially since that one GM said "playstyle differences" were a legit reason to kick someone. The problem is that the decisions that go into kicking are often not about completion but because of a desire to speedrun or some irrelevant rank on a statistics site.
    (2)

  7. #7
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    some irrelevant rank on a statistics site.
    It's only ever a post away with you, huh?

    But to be fair I think the best option available to us at this point is just kicking when you can and leaving when you can't. It sucks and I would love if SE implimented some kind of gated reward structure but there are issues there too. The safe option would be perhaps the ability to leave one PotD or HoH run per hour or so, that way people could abandon the leeches more easily with less penalty.
    (5)

  8. #8
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    It's only ever a post away with you, huh?
    Doesn't change the fact it's true. Let's not dwell on that here though.

    Quote Originally Posted by MoroMurasaki View Post
    But to be fair I think the best option available to us at this point is just kicking when you can and leaving when you can't. It sucks and I would love if SE implimented some kind of gated reward structure but there are issues there too. The safe option would be perhaps the ability to leave one PotD or HoH run per hour or so, that way people could abandon the leeches more easily with less penalty.
    Honestly the simplest solution is to just integrate some generalized anti-carry/anti-leech mechanic where the entire duty is considered a fail if either:
    a) A player is "KO" longer than 60 seconds/fails to revive within 60 seconds of a revive cast.
    b) A player is "auto-following" or standing still without being in combat stance once another party member is in combat stance. If a (trash) fight ends without the player doing anything, then they become subject to auto-kick.
    c) A player (specifically in 24-player content and frontline content) that "camps" in the zone-in/spawn location without moving after the first player KO's.

    This would create an "auto-kick/auto-fail" without penalty prompt. For PotD/HoH, it would eject the player and not replace them.

    If a player is "carried" it would not count as a clear.


    Quote Originally Posted by OurMom View Post
    Why not just kick the person?

    Some of these are ok and others will just hinder people for no good reason.

    I'm a person that kills what's needed until the portal is open and then I go in the portal. There's literally no reason to kill everything on the floor and get every pom. Especially when people get the poms and then don't even use em, it makes no sense.
    Because you make PotD/HoH 33% harder without a 4th player. Unlike most 4-player content where you can usually sideline one player and it just takes longer, if you sideline someone in PotD/HoH, and the other three players KO, the dungeon is effectively a fail, and you have to go back to floor 20 or 50. One bad player can put you back 50 floors for PotD.

    There are two specific playstyles for PotD/HoH, one is "kill everything, get all the chests" and the other is "kill things till the portal opens and then make a beeline to the portal, killing things that engage the party as they go. What is being complained about here is the player who goes to the portal, without even fighting anything, which I've seen happen when the exit portal is within two rooms of the entrance. Sometimes entire parties make a beeline to the exit portal once it's unlocked, and that's usually when someone accidentally trips the spawn trap.

    It's not reasonable to ask parties to "not open chests" when they aren't at 99/99, they will because they're not at 99/99. If that triggers a trap, then you're just going to have to deal with it. If you don't want PUG's doing this, form a static.
    (1)
    Last edited by KisaiTenshi; 09-05-2018 at 11:24 AM.

  9. 09-05-2018 07:03 AM
    Reason
    You know what? It's not worth rehashing this for the 1,000th time

  10. #10
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by RiyahArp View Post
    ..and when you get reported because 3 people want to speed run it for exp and you keep straying off to other rooms to get chests? You have to be careful not to weaponize reports too much; they should only be a last resort after actually talking to a person then kicking them, i.e. using the tools at hand.
    My only idea why you would say that is:

    1) You didn't pay attention while reading.
    2) You are actually doing it.

    I specifically said that not participating in content is against ToS (if it's a group content you signed up for). And I specifically said that it means going to the teleporter and idling there.

    What you posted is the equivalent of you saying that one should be careful when reporting someone for severe case of verbal harassment because someone may report that person for a harmless joke.

    If it's against ToS, it's against ToS. Simple as that. "Gameplay difference" is not against ToS. Refusal to participate in content is. There's nothing there to be "careful about". It's a clear difference that no one should have an issue with discerning.
    (3)

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