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  1. #1
    Player
    Corvanther's Avatar
    Join Date
    Sep 2018
    Posts
    39
    Character
    Doloria Tiltmiller
    World
    Marilith
    Main Class
    White Mage Lv 80

    How to deal with non contributing players

    So you need a few xp, or a last couple tomes so you head into path of the dead, or heaven on high and there he is. The guy who runs like his ass is on fire to the transfer point. Fighting only whatever is in his way. Then he parks himself in the transfer circle, activated or not. He does not fight, he does not pick up silver boxes. Sometimes he even idles on the floor ten boss. He basically soaks up levels and weapon / armor upgrades and gives you nothing. Yet everyone accepts these guys. Sometimes there is two of then, or god forbid three and you are the only one fighting or getting the upgrade boxes while they just stand there.

    It irritates me greatly. So I thought of a few solutions to this.

    1. If you are in the room with the transfer circle and others kill something / loot a upgrade you get nothing. Orignally this was the circle itself, but then they would just park themselves right outside it and idle there.

    2. If you are more then a room away you get nothing. KR - ER - FR Bob kills a minotaur in KR if you are in ER (Empty room) You get the upgrade or 2/3 xp if you are in the far room you get nothing.

    3. Attack / contribution timer. If you have not gone into combat, or picked up a box in a certain amount of time you get an increasing penalty to xp and no upgrades at all. Go long enough and you start to loose weapon /armor points, XP is really rather meaningless down there as much as they hand out.

    I am sure there will be people who whine about having run both places til their eyes bleed and they are bored with it so they idle. So what? If everyone helps clear a floor it goes a lot faster then you sitting there like a lump. We -all- hate it at this point, but we do it for whatever reason.

    How many times have you done your roulettes and went oh my god Satasha AGAIN!? Do you stand at the entrance and just soak up tomes and xp? Of course not. You kill / heal / tank so everyone can get through this hellish nightmare and move on. Same with PotD and HoH. Help us all get on with our virtual lives just a bit faster will you? Thanks.
    (10)

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    1:- just have it work on whether a mob is tagged by them in any way. (this is actually a bad idea because of casters but could probably be tweaked somehow) failing that just kick them or stand next to them till they get the hint.

    2:- I wouldnt like this personally and i know a lot of my friends would hate it. maybe in matched groups it'd be acceptable. But in fixed parties definitrely NO. when my friends and I group together we usually split up and head in different directions to grab chests and clear a floor faster round up any aggroing mobs and melt them on the portal once weve got the chests. . so it would suck if i've gone south and got a silver and the guys that went north dont get it... because there more than one room away.

    3:- same deal here as with number 1. stuff in potd hoh generally melts so fast casters would be at a continuous disadvantage... even with insta cast dots mobs would be dead befroe they even land a tick of damage..
    (1)

  3. #3
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    My solution is to generally call them out and see the party reaction. If the others agree that the guilty person is not contributing (and they keep doing barely little), I launch a vote kick as soon as I'm able. If I see the party sticking up for such a person, then I don't take chances and I'll either leave or have them kick me, also as soon as possible.
    (16)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  4. #4
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    If players behave like bots, that is making a beeline to an inactive portal and then ceasing all activity, I have no qualms about kicking them or leaving the group myself if the former fails. That's just sabotaging the run and borderline griefing in my opinion.

    If it's people making a beeline for the portal once it's activated we're back to the old deep-dungeon discussions that boil down to differences in playstyle, both sides have their arguments. In that case I'll just follow along with what the majority of the other three players want.
    (6)

  5. #5
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    I've been in a party with three of these types people before and quite suddenly I developed an interest in exploring every single room, getting every single chest, and killing literally everything on the floor taking as long as possible each floor. lol...
    (21)

  6. #6
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Vote Dismiss

    And if they're the particularly mouthy sort, I may wait until the last floor or two before that kick.
    (15)

  7. #7
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ElazulHP View Post
    I've been in a party with three of these types people before and quite suddenly I developed an interest in exploring every single room, getting every single chest, and killing literally everything on the floor taking as long as possible each floor. lol...
    That's diabolical.




    I love it
    (7)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  8. #8
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Corvanther View Post
    So you need a few xp, or a last couple tomes so you head into path of the dead, or heaven on high and there he is. The guy who runs like his ass is on fire to the transfer point. Fighting only whatever is in his way. Then he parks himself in the transfer circle, activated or not. He does not fight, he does not pick up silver boxes. Sometimes he even idles on the floor ten boss. He basically soaks up levels and weapon / armor upgrades and gives you nothing. Yet everyone accepts these guys.
    Because if you don't, then you don't get any reward either.

    It's a fundamental design problem with PotD/HoH. The portal is unlocked by the party killing X many monsters rather than each player killing at least 25% of the HP of the monsters need to unlock it, or simply don't make a "key" pop out until that much is done. The reason there is no actual key, is again an abuse issue, where one person might pick up the key and then not stand in the portal. The solution more or less is to make one key per party member show up, that only shows up after their target contribution happens, and until then, the portal won't allow anyone without a key to pass.

    However much like other oversights in the game, the game doesn't consider that a player might be intentionally griefing the party or a bot. So another solution is to actually pull the mechanic from WoD that where Cerberus uses Ululation, and any player that is more than two rooms away from the party gets a fear debuff and can't move further away unless they're the last one not KO'd.
    (1)

  9. #9
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    the last time the devs tried to fix player behavior, they gave you Pagos which you all hate. Either talk it out with the guy, kick him or get used to it. There's no way they can mechanic proof people to do what you want.
    (5)

  10. #10
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    You're in your right to kick a player that doesn't want to contribute.
    (2)

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