Quote Originally Posted by KisaiTenshi View Post
snip.
I wasn't talking about Atmas though, I was talking about the god awful books which require you to go back and forth across various areas (often ones that are really annoying to traverse) just to kill some easy mobs, or wait 30 minutes for a specific FATE, or do the same Levequests over and over.

Say what you will about how Eureka is designed, if you're following the FATE train at least you can take a break, you don't need to constantly move around various parts of the map just to kill 3 mobs, only to have to go back to kill those same 3 mobs later on...

I've always thought that relic weapons should be something you're able to obtain naturally by just playing the game at your own pace and doing what you want, both Eureka and the ARR books step go against this, but the former at least has the decency of being a mindless grind so you can just turn off your brain and/or AFK if you really dislike it that much.

Also relics have always been behind raid gear until the very end of the expansion, usually they'll make it so even patches have weapons on par with unupgraded tomestone ones, then odd patches are the same as upgraded tome while still being 5 iL below raid.
3.3 had 240 weapons, with A8S dropping 245, then 3.4 had 260 weapons even though upgraded tome ones were 270 and raid was 275.
Eureka is simply following this formula (well, they lowered the even patch weapon's iL by 5 but yeah)