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Results 121 to 126 of 126
  1. #121
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Having played from 2.0-present, I say the long wait between 3.0 and 3.1, and then 3.1 itself. Lord of Verminion sounded cool, but we should've known nobody would do it. And diadem was crap. And....that's mainly all we got after almost half a year. Sure, Thordan Ex was a cool fight, but I have never seen any period of the game cause as much burnout, and sub cancels. It crippled my FC, forcing us to another, and I believe it was also around the time the EU data centre / free transfer was introduced, making our server even more dead since all the hardcore players want to converge on one place (pre cross world). Absolute travesty.
    (1)

  2. #122
    Player
    KarmaCha's Avatar
    Join Date
    Oct 2013
    Posts
    111
    Character
    Klaus Nomi
    World
    Cactuar
    Main Class
    Miner Lv 70
    Making crafter specializations pointless. I liked that when they were introduced it gave crafters incentive to work together. Now specializations come down to "which jobs do you want a little bit extra stats on that isnt going to matter anyways", coupled with the extremely low requirement to switch specializations at will. Omni crafting is great, it gives me the ability to be completely self reliant. But it removes any sense of crafter identity and decision making.

    Its also a double edged sword where it hurts the market for crafters, but it helps people who don't craft.
    (0)

  3. #123
    Player
    Dragoon4life's Avatar
    Join Date
    Apr 2014
    Posts
    275
    Character
    Drako Redwyne
    World
    Adamantoise
    Main Class
    Lancer Lv 70
    Quote Originally Posted by TaleraRistain View Post
    One huge difference. They didn't put a highly desired thing like the relic in Diadem. They tied the relic to Eureka. That's going to majorly skew the numbers.
    Actually they did. You had to gather then specialty craft them
    (0)

  4. #124
    Player
    Zephera's Avatar
    Join Date
    Aug 2015
    Posts
    299
    Character
    Zephera Mortera
    World
    Zalera
    Main Class
    Monk Lv 80
    I'd have to say Diadem for me, not because of the grind though, I could tolerate that even if it was tedious. It was the other people playing the content, too much negative atmosphere with people yelling at each other constantly. I get that people were frustrated about the content but it was quite rare to run into such vitriol in any other content like dungeons or trials at the time, turned me away hard from Diadem before the grind even got to me.
    (0)

  5. #125
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,537
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dragoon4life View Post
    Actually they did. You had to gather then specialty craft them
    You could obtain the materials without ever going into the content, though. With Eureka, there is no other path and no way to get the materials you need without going into the content yourself. Yes, people would have had to pay gil to those who obtained the items in Diadem, but they wouldn't contribute to the numbers going there if they obtained the materials that way.
    (0)

  6. #126
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Eureka and the PvP changes.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

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