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  1. #21
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Nothing. Honestly I wish they'd just stop making relic weapons if this is the best they can do.

    And this is someone who made a 1.xx relic. I know how to grind.
    (10)

  2. #22
    Player
    Rangar's Avatar
    Join Date
    Jan 2015
    Posts
    101
    Character
    Rangar Akrezak
    World
    Midgardsormr
    Main Class
    Samurai Lv 80
    It ends . . .
    (2)

  3. #23
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,556
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    It's pretty and Anemos had shout chat. Someone might say that the relic is a good point, but we're forced to go there for the relic. So that's not really a point in its favor since we have no other choice.
    (0)

  4. #24
    Player
    Jib's Avatar
    Join Date
    Jan 2016
    Posts
    353
    Character
    Jibikly Pureheart
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Absolutely nothing...
    (5)

  5. #25
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It looks nice and some of the NMs are fun to fight, but visuals and boss fights have always been strong points in XIV to me.

    None of the things that make it unique compared to other forms of content are very interesting to me, and most of them are tedious and/or annoying (Monsters having insanely long leashes and dealing ridiculous amounts of damage if even one level higher just make it annoying to navigate the zones and discourage soloing and exploration). As some others have put it, it's basically everything people hated about old school MMOs with none of the stuff people liked.
    (2)
    Last edited by KageTokage; 09-04-2018 at 06:56 PM.

  6. #26
    Player
    LostLogia4's Avatar
    Join Date
    Dec 2017
    Posts
    45
    Character
    Viertes Oscurita
    World
    Brynhildr
    Main Class
    Bard Lv 60
    Beautiful place to visit, death at every side, plenty of targets to practice your DPS ...and not much else.

    Pagos make some effort to segregate the train, but everything else was utterly lackluster.
    Especially the ilvl of the elemental weapons, at Level 370 it will be superseded by Genesis tomestome weapons by a good 20 ilvls.
    (0)

  7. #27
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,556
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KageTokage View Post
    It looks nice and some of the NMs are fun to fight, but visuals and boss fights have always been strong points in XIV to me.

    None of the things that make it unique compared to other forms of content are very interesting to me, and most of them are tedious and/or annoying (Monsters having insanely long leashes and dealing ridiculous amounts of damage if even one level higher just make it annoying to navigate the zones and discourage soloing and exploration). As some others have put it, it's basically everything people hated about old school MMOs with none of the stuff people liked.
    It's also missing a lot of the tools. I roamed everywhere I could in EverQuest. But as an enchanter (or my druid) I had run speed increase, levitate, invisibility, and mez (sleep/repose here). It was still dangerous, but the game gave you tools to help mitigate it and still get around if you were smart. Pagos fails on that entirely. Though some of that is on the players. Sleep and repose would be more valuable if other players would allow it to be used. But they often don't and just attack the mob instead since FFXIV has conditioned them to burn everything down.
    (1)

  8. #28
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    I, well... I like the furniture and barding from Anemos I guess. Never got the mount after probably thousands of loot boxes, though. Despite my FC/raid linkshell mates attempting to run it the last few weeks, I'm still far too apprehensive about Pagos to subject myself to that instead of doing anything else in the game that could be more productive, or at the very least more fun. The only reason I would continue with Eureka is the possibility of eventually upgrading the relic weapon to its final form when the last map comes out later, as apparently it's supposed to be better than even the final raid weapons of the expansion. But for the time being, it's just a huge, mindless time sink for what will essentially be glamour until that point, and I'm having a hard time motivating myself to bother with it in the first place.
    (0)

  9. #29
    Player
    Badicalde's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    17
    Character
    Shon Arizaldi
    World
    Malboro
    Main Class
    Dragoon Lv 90
    I’m actually really enjoying Anemos. I like how there’s an incentive to make parties with random people you wouldn’t normally, and just how much more communication there is in general. I like that the world feels dangerous; you can’t just waltz in to any area you’d like. And if you’re playing like me and mostly doing CL/mob grinding, I like that it takes a bit longer to unlock things; makes it feel more rewarding when you do.
    (0)

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