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  1. #11
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Well, Anemos gave me three minions, a barding, and a mount from a bunch of lockboxes. I also got a fancy Pazuzu decoration, some XI glamours, and a bunch of shiny weapons for each of my Job Classes, which I'm still working on getting the last four of. I already have the feathers and necessary crystals. Just gotta get those last four Jobs to 70.

    Basically, what I'm saying is that Anemos rewarded me for the grind. It was long and boring and honestly, I fell asleep a number of times, but it at least felt like I got some nice goodies for investing my time, and I appreciate that.

    In contrast, I have literally nothing positive to say about Pagos. You are not rewarded for your time, even though you're expected to invest far more. The layout of the area and enemies is spiteful. The story hasn't progressed an ilm with only mild adjustments to revelations we obtained in Anemos being added. It is a significantly worse experience and one that feels as though it was made that way intentionally.

    Worse yet, there are Triple Triad cards only obtainable in Pagos. If you're a collector and haven't been keeping up with the Relic Grind, congratulations, enjoy grinding up at least 33 levels just so you can get a chance of getting Louhi's exclusive drop. Maybe. If RNGesus feels like you deserve some mercy.

    Quote Originally Posted by Aster_E View Post
    5) It finally provoked some people to say what some of us have been thinking since the end of the Animas line; enough is enough with Gerolt. Let the man pay his dues so we can move on without his damned bar tab. *Glares at Rowena* For that matter, it'd be nice to move on without her.
    Pretty sure Rowena is going to be here to stay. They've already established she has a wide Aetheryte network, so we're likely always going to be going to her for Tomestone related matters, and she'll always have some stranglehold on Gerolt until he makes the Relic Weapons for the last expansion. Maybe even after that point.

    That's just how the joke goes, like Gerolt becoming a super awesome blacksmith once he's had a few drinks. It's kind of like how in Dragon Ball, to use a different Japanese series as an example, Bulma can basically boss Beerus around by virtue of knowing some foods that he would like to eat.
    (4)
    Last edited by Berteaux_Braumegain; 09-03-2018 at 07:45 PM.

  2. #12
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    I ask myself one question to see if I consider Eureka a success or failure. That question is, "Would I be here if the relic wasn't tied to it?"... and that answer is no I wouldn't. As nice as the place looks it's a god awful grind where the reward is barely worth it as it is. Though it IS something to do at least I suppose.
    (8)

  3. #13
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    I like the story. I was really curious about the island of Baldesion and it has Krile. And the weapon is kind of nice too I guess. Other than that its pretty much just a scrape away what enjoyment you can with others and give feedback and hope SE doesn't automatically think that the western audience is just challenging their authority like a grade school teacher and do the exact opposite of what their customers want.

    Anemos was fun in a way because people worked together. Pagos was a shit show because Yoshida had it in his head that if we didn't play the way he wanted he'd make it hell. Which fortunately didn't last long since they buffed the train.

    Eureka was a great idea.... but its execution was an enormous waste of resources that hindered the rest of the game. I pray SE never tries something like it ever again.
    (2)

  4. #14
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,181
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Yeah, still find the story interesting here that I keep myself working on the progress.
    I am curious of what happened to the Isle of Val in its full extend after it disappeared during AAR.
    (0)

  5. #15
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,386
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    In Anemos I liked:

    1. The social aspect: everyone was friendly and chatting and helped eachother out. There were jokes upon jokes in shout chat which promoted a healthy gaming environment.

    2. Common goal: In anemos everyone had a reason to do the train so everyone had a common goal in which we worked together to accomplish. Sure the actual gameplay of Eureka was boring but the fact people worked together to accomplish something as little as spawning and defeating NM, that is what made it tolerable.

    3. The Relic Weapon: realistically this is what most people are in here for, and tbh if the relic was not apart of Eureka the content would surely be dead if it isnt already.


    However With Pagos I gave up on Eureka because it highlights everything that is wrong with Eureka . Instead of making things better they instead made everything worse.
    (3)

  6. #16
    Player
    Corue's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    475
    Character
    Sari Mogari
    World
    Behemoth
    Main Class
    Dark Knight Lv 84
    It looks pretty. Anything else was unintended by design.
    (3)

  7. #17
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,743
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    I like the FFXI glamour. And minions.

    Missed opportunity there's no "Frozen Dead Body" title for Pagos.
    (1)

  8. #18
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    1) Role skills and Crowd control (except for knockback...? ;-; ) become extremely useful. You get to use skills that dont really see the light in raids, like Erase (cleanse rustbite for spawning louhi), leg graze and stuns from Low Blow/Leg sweep. Sleep and repose are godly.

    2) Its a great place for learning mobility and damage upkeep. Northern Dragons are like a bootcamp for BLMs. Generally good for learning rotations and how to execute burst on alt classes.
    (2)

  9. #19
    Player
    Rathain's Avatar
    Join Date
    Dec 2016
    Posts
    21
    Character
    Rathain Kuromaru
    World
    Balmung
    Main Class
    Black Mage Lv 70
    The Exploration aspect. I love how the world is dangerous. I like to explore maps but in the regular world danger isn't a factor because we can fly and whatnot. But in Eureka, things can kill us once again we no longer have our 'God' power thus the feeling of struggle returns. Especially if you like to explore the map ahead of time. And if you die and no one comes to rez you, tough luck. Even when maxed, you still aren't safe. I've deleveld from 35 about twice so far. I know this is probably a very personal Point of view But it's definitely one of my top reasons why I like Eureka.
    (0)

  10. #20
    Player
    midnitdragoon's Avatar
    Join Date
    Jan 2013
    Posts
    124
    Character
    Midnight Dragoon
    World
    Balmung
    Main Class
    Reaper Lv 90
    It's what final fantasy xiv 1.0 should have been from the start. I get happy..... But then get sad cuz it was scrapped in the end.
    (0)

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