If you're a low level, just stay to the NM's on the south end of the map. They give tons of exp now. If an NM pops in the north, forget about it. You won't reach it in time.
If you're a low level, just stay to the NM's on the south end of the map. They give tons of exp now. If an NM pops in the north, forget about it. You won't reach it in time.
People keep asking for a more dangerous overworld, which is in a way what Pagos is, and now that we have something along these lines people are complaining about it and ask that it gets nerfed XD There is nothing hard and dangerous about the dragons, know where they are, walk instead of running, turn off your summons that might trigger them, and you are done. I really dont get why so many players ask for a raise near them, maybe they just have to stop to want to rush the content faster, faster, always faster, to the point that disabling running during a few seconds is out of the question for them, even knowing that they will die doing so and losing way more time asking for a rez. I even wonder at what point dragons are some troll of SE's developpers making fun of mad rushers who dont know when to go slower.The other thing they need to do is move all the sleeping dragons into a farmable spot and allow for faster and safer movement around the map. There is enough danger in the zone as it is, we don’t need more one shot mechanics.
Back to the main topic, of course it is. Especially with the 4.4 being as far as the 18th september.
As already stated multiple times, the challenge log is a good way to start up, to gain some levels easily and getting more options to level by being able to go further into the map. This can be done solo, either in Pagos or Anemos. If you want extra xp during the process, aim for mobs your level instead of lower ones (it will be slower to kill them though).
Dont forget your eureka's potions and to use them constantly when soloing, especially if you are a class without healing skills. It might be obvious and not worth mentionning, but since i have seen some players that were so carried by the Anemo's train that once in Pagos they were not even knowing what an Eureka's potion was, i prefer to say it anyway.
Even if there might be cases like having a godlike tank that never let you being attacked, thus allowing you to put 5 attack magicites in the same element as a dps, using a 2/3 or 3/2 combination for the magia board is a good average. Again it might obvious and not worth mentionning, but i know someone who was putting 1 magicite in each element, thinking it was making his character balanced.
Unlock as soon as you can the first aetheryte, because they are a few fates around them. Get used to look at the chat and the map regularly to see if there is a fate easily accesible for you. Even solo you can get good xp from them if you manage to not be killed by the aoes or some adds, which is way easier if you are a ranged class, and end up knowing the few annoying boss skills to watch out for.
With most mobs aggroing you when you enter their vision field, when you are sneaking when they have their back turned to you, dont forget to play some Metal Gear's theme in your head to feel like in an infiltration game.
Once the challenge log finished, if you are used to farm mobs in mmos, doing it in Pagos is actually quite fast comparing to some other grinding corean's games i used to play, where you did get 1% of the xp required to level up per hour (but it will likely seems slow and boring if you are not used to that, so dont do it if you dont feel like it or you will only end up disgusted). You might not be able to do full 30 chains, but i usually did manage to do 20-25 ones being solo.
Always wonder if wanting to go somewhere in a hurry might be counter-productive for you. If a fate far ahead has already been pulled, that you have a long way to go to reach it while being alone with nobody around to rez you, it might not be a good idea to take the risk of being killed in the process. Especially when players near the fate, not wanting to lose the xp and items from it, are not gonna go back to rez you until the boss is down.
As you level you will get more and more options to xp, and eventually being to join the fate train full time.
Challenge log's easy Anemos map :
http://image.noelshack.com/fichiers/...llenge-log.png
A couple of Pagos map to study, especially to not be killed numerous times by sleeping dragons :
http://image.noelshack.com/fichiers/...4949-pagos.png
http://image.noelshack.com/fichiers/...983-pagos2.jpg
Last edited by Kleeya; 09-01-2018 at 04:12 PM.
I gave up today. When it first released, I stepped inside for an hour or two and quit cause I just couldn't bare how boring it was. A couple days ago I said, "Might as well I guess." Turned on Netflix and went inside as lv 20. No one will invite a lv 20. No parties are killing monsters by the gate, no one invites level 20s, and walking to where everyone else is, is a pain in itself. I went in again today and got into a party. They said, "You should just go join a chain group." How am I to join a chain group when there are none? I managed to do one fate by the south side, then everyone teleported to above the cliffs. I just said, "I'm just gunna back out, doesn't seem worth it." and dipped.
I personally would not bother at this point until they nerf it into the ground. It simply isn't worth it and there are far better things to do. FFXIV is slowly becoming a game I absolutely hate logging into. Only reason I'm sticking around is because it is a game I grew to love and I'm praying 5.0 makes some DRASTIC changes to bring back the light. If 5.0 turns out to be this again, I'm not sure I will be sticking around any longer and I'm more than positive a lot of others will dip too if it continues this way.
No one said it's forced nor that it's hard, I'm not sure why you're focusing on that. Besides even if Eureka is optional, that has nothing to do with a good chunk of content doing the same.Hmmm there are a few of them old MMo's and your right hence it's considered OPTIONAL content. I mean people who like cash shops and simple things really kill a good game. This has been nerfed sooo much only reason I play it is for lore. Most people actually enjoy the lore. Also keep in mind, relics history and how they work. IT"S AN OPTIONAL GRIND. Game is too easy as it is.
My sole and only point is, there was really no need for them to tie another leveling system to it. Especially since there's a lot of people that are trying to level, missed the hype train and can't get a leveling group. Again, it's like they can't design challenging content without taking away our levels, gear, or both.
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