Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 33
  1. #1
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90

    Throw us a bone (Pagos and the Rising)

    I've just read through Yoshi's interview with gamescom and something really stood out regarding Pagos spawns.

    "Yoshida: The most efficient way of increasing EL still hasn't been found. This time, the trick is to make efficient use of mutations and adaptations while chaining, but maybe it was a bit too hard to figure out".

    I'm one of the ones that no-lifed to 35 in about 4 days when Pagos went live and was part of a few groups working on trying to figure out spawn conditions. Thinking about S-Ranks, there was a vague riddle from the hunter than helped the community figure out spawn conditions, right? You had something to go off. You could try one thing and if it didn't work, try another.

    Pagos is a massive, massive time commitment. For Cassie, we spent hours and hours trying to figure out why it was spawning sometimes and not others. I still think that no one really knows, still. Eventually, the time spent and zero spawns happening beat us down and we gave up. Which is fine right? We failed. Others might not. But, I'm not trying it again.

    For the Rising - People are being expected to check in every 10 hours because to do this event the NPC is "random".

    I am all for letting the community figure it out, and not hand holding anyone through content. However.

    There is nothing fun about thinking an event is broken for the first 12 hours it's live, because, in 5 years there has never been a randomly spawning NPC for the Rising before. There is nothing fun about waiting 10 hours for a random event spawn.

    There is nothing fun about spending hours and hours of time in Pagos trying to figure out conditions, no hints, no clues, and having literally nothing to tell us if we're wrong or right. That quote from Yoshida suggests that we still, after all these weeks, have not figured Pagos out.

    Maybe with this content that requires a time commitment... just throw us a bone here. Have an NPC like the GATE NPCs, "the next Rising instance will be open at x time". The Rising is meant to be fun, casual, a nostalgic look back at where we've come from. Not a time grind.

    Have a S-Rank like hunter riddle we can work off in Eureka. Or something just to make it a little less unforgiving.

    I'm tired waiting for this Rising event to spawn and I'm more than a little annoyed. Interested to hear peoples thoughts.

    Just to make it clear: I believe that there is content that should be 100% left up to the community, like raids, instances in general.. I wouldn't want the devs to feel like they need to drop any hints for anything else. But the Rising event? Why? Why did it have to be so hard?
    (53)
    Last edited by Tigerlilley; 08-28-2018 at 07:52 AM.

  2. #2
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    When the community thinks your feature is a bug, it's probably not a good feature.
    (69)

  3. #3
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    I remember when SE had to tell people how absolute virtue worked after 2 years of no one figuring it out and the only kill prior was because of an exploit.

    Bottom line, don't make content that's impossible to figure out. i.e has no method of verifying the results of testing your hypothesis.

    In the case of eureka: it's impossible to determine whether or not any individual method towards spawning an NM or forcing a mutation was due to your efforts or was just a coincidence if the chance for success is anything less than 100%. Furthermore, people aren't going to waste time finding the most efficient method, if it means increasing the overall time spent towards completing the goal in the first place, especially if the task at hand is extremely tedious and mundane.
    (17)

  4. #4
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,216
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Im pretty sure there is some form of light bonus going on in pagos, have happened upon some usual moments where its almost non stop light from kills or higher levels of light like gentle and such. So yeah definitely feels like bonus light aspect.
    (1)

  5. #5
    Player
    Eryna's Avatar
    Join Date
    Nov 2014
    Posts
    165
    Character
    Eryna Stinorth
    World
    Brynhildr
    Main Class
    Botanist Lv 90
    The Rising event was really annoying to wait for the Rising Recruiter.
    I remember Yoshida's GDC 2014 presentation and that 'What we have learned' slide.
    The first thing that comes to my mind about this patch cycle is me asking "B-b-but Yoshida-sama, I thought fun comes first, right?"
    Then he would point at me and say "Eryna, if it isn't fun, you're doing it wrong."

    *sigh* After 4 years I think I need to take a break from FFXIV.
    (11)

  6. #6
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Eryna View Post
    The Rising event was really annoying to wait for the Rising Recruiter.
    I remember Yoshida's GDC 2014 presentation and that 'What we have learned' slide.


    The first thing that comes to my mind about this patch cycle is me asking "B-b-but Yoshida-sama, I thought fun comes first, right?"
    Then he would point at me and say "Eryna, if it isn't fun, you're doing it wrong."

    *sigh* After 4 years I think I need to take a break from FFXIV.
    He also mentioned in the slide to not have the mindset that any piece of content can be fixed with a future update and look where we are now. I'm waiting to see if the gear is any good in 4.4 glamour wise because that is the only thing keeping me glued to this game atm. I'd much rather buy 3 coffee's from starbucks at this point than spend a month doing content begrudgingly.
    (2)

  7. #7
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    What is this random spawn for rising event you are all talking and about?
    (0)

  8. #8
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90
    Quote Originally Posted by Miles_Maelstrom View Post
    What is this random spawn for rising event you are all talking and about?
    So, you've seen the Rising event has started right? You can do the introduction quest, you get your minion and music. There is another quest, that appears randomly once a day for a few hours that is the Calamity retold instance, you get to run around Uldah streets fighting monsters with other players, just like they did in the original calamity in 1.0.

    Basically, that NPC to do the instance quest is a random spawn. If you're not online the time it spawns for the day, sucks to be you.

    (4)
    Last edited by Tigerlilley; 08-28-2018 at 10:39 AM.

  9. #9
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Hanayumi View Post
    Im pretty sure there is some form of light bonus going on in pagos, have happened upon some usual moments where its almost non stop light from kills or higher levels of light like gentle and such. So yeah definitely feels like bonus light aspect.
    I've even heard of people getting bright, brilliant, newborn star light ratings from pagos. I've never even had gentle, only feeble every time. I think light grind was intended to be much faster but it's too hard to understand when/how to attain best results.
    (2)

  10. #10
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I don't see why we don't all just form large groups [3+ parties] and drag anubis together and just AoE. Each party just needs one person to hit each mob really to get credit for people who never hit the mob.

    More people killing anubis = more mutation = more guaranteed light.
    (0)

Page 1 of 4 1 2 3 ... LastLast