Dispellers as a mechanic absolutely need to be removed. When games like Secret World Legends and World of Warcraft are so many enormous lightyears ahead in terms of fashion and visual customization, it's a problem, and dispellers are core to it. There's definitely some concerns for the economy of crafting if the system were to be switched to a purely WOW-style (where merely acquiring an item permanently unlocks its skin with no limits or costs), but at the same time... Final Fashion 14 needs to be rebalanced. :V