Results -9 to 0 of 9

Thread: Phoenix Down

Threaded View

  1. #4
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,346
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Xau View Post
    dunno, instead of making it unique, they could make what the cast time for using it could be larger than raise cast time to make raises still be more atractive, but make at the same time phoenix down a viable way to raise people in case **** hits the fan and the healer dies for some reason
    You can't use them while in combat anyway. So you HAVE to rely on healers where it matters.

    However, having multiple Phoenix Downs would have saved one of my HoH runs. We were on floor 80+ and everyone except me was dead (I was the tank). I have already used my Phoenix Down before and there was a room packed with tons of enemys between me and the resurection lamp. So I had no other choice than using our last primal - Odin - to wipe out the floor to reach that lamp. Of course we wiped at the boss on floor 90...

    Such a change would make content like this a bit easier, since the tank can survive where everyone else dies, and then after the fight can raise the healer without problems. But that's kind of niche and I don't know if this would be a good or a bad change, feelings are a bit mixed.

    Quote Originally Posted by Luin View Post
    It's restricted to party use only.
    I am pretty sure you can use it on non-party members. The restrictions are that you can only carry 1 at a time and that you can't use it while in battle.
    (0)
    Last edited by Tint; 08-28-2018 at 07:31 PM.