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Thread: The Road to 5.0

  1. #231
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    Iscah's Avatar
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    Aurelie Moonsong
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    It's a grim idea, but might be plausible - particularly given how improbably easy it was to retake some parts of Gyr Abania. "Oh, the Garlean army just decided to withdraw and we actually took the place without a fight." (At least that's how I remember it going at... Ala Ghiri, I think?) How convenient.
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  2. #232
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    I'd be very surprised if the developers had the stones to have something like Ala Mhigo being destroyed happen. I'm not convinced it'll occur, though - because thus far everything has wrapped up in a neat, convenient little package for the protagonists even when things have gone awry. If anything, I suspect that any new Calamity would strike Garlemald itself, giving us a reason to go there and help the survivors. We need to remember that it isn't just the Garleans being used as pawns - the Warrior of Light, the Eorzean Alliance and even the Scions have all played a role on the stage as puppets dancing to the tune of the Ascians.

    The Ascians have no loyalty to Garlemald. They don't care about its people. If the Eorzean Alliance continues as the aggressor then the Ascians will be pleased. Lahabrea and his companion outright stated that mortal conflict was the key to awakening Zodiark back in Heavensward. So 5.0 is very likely to go the Ivalice route and force both sides to work together and confront their overzealous reactions to one another for the sake of forging peace.

    Quote Originally Posted by Iscah View Post
    It's a grim idea, but might be plausible - particularly given how improbably easy it was to retake some parts of Gyr Abania. "Oh, the Garlean army just decided to withdraw and we actually took the place without a fight." (At least that's how I remember it going at... Ala Ghiri, I think?) How convenient.
    There's an entire side quest chain in the area that explains that. An honourable Garlean Centurion stood down because he had befriended the people there - they refuse to accept the aid of the Resistance unless they agree to pardon him as he stepped in to help improve their lives during the occupation.
    (2)

  3. #233
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    Remedi's Avatar
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    They only way to make sense of the peaks part of the revolution is by Zenos setting up the trap to slay us there, hoping we could overcome the obstacle to rise to even greater heights.
    Honestly It's very difficult to take that war at a face value when the general was literally grooming his final prey for his own pleasure to life.
    Zenos once in his whole life time found in us something that stirred his attention. This is bad for the narrative of war, but otherwise for the whole story arc between him and us it makes sense at the cost of the war effort. Which is problematic, but I think we shouldn't dismiss it either.
    True the war part feels underwhelming and I think they should fix it, it's not enough hearing the clamor of the army, if there isn't an army around us in the first place. They need to improve the visuals of this events.
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  4. #234
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    Quote Originally Posted by Theodric View Post
    There's an entire side quest chain in the area that explains that. An honourable Garlean Centurion stood down because he had befriended the people there - they refuse to accept the aid of the Resistance unless they agree to pardon him as he stepped in to help improve their lives during the occupation.
    I followed that quest chain, and I remember him. If he was directly the reason the army withdrew, I didn't 'get that' out of the dialogue, or at least it didn't stick. From memory I would have said he was stationed there, but not in charge - although I haven't been over the story again to memorise it.


    And there's still a possibility of a further attack on Ala Mhigo. We haven't had further access to the city, Elidibus is eager to attack it, and there's still the question of where the ominous Black Rose project is finally going to come into full bloom. (And I say where, not if - I think it's been too thoroughly set up to be an empty threat. Unless we are going to be racing against time to prevent it, I feel sure it's going to be used somewhere - and likely before the end of the patch stories.)
    (4)

  5. #235
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    If there's one thing people around these parts can count on, it's me thoroughly examining every shred of information related to Garlemald, especially when positive elements and nuances are downplayed...intentionally or otherwise.

    Baut is responsible for Ala Ghiri's surrender:

    As Brazen Brook tells it, a single man is responsible for the Alliance's effortless reclaiming of Ala Ghiri. The problem, however, is they are unable to bring this man in for inquiry. Afraid to speak more on the matter out in the open, he insists you speak with Baut, the person in question.

    Baut is startled by your presence, but is soon relieved when you explain Brazen Brook sent you to help. The reason for his initial panic is made clear when he reveals that he is, in fact, a centurion of the Garlean forces. He ordered his men to retreat in lieu of a crushing defeat at the hands of the Alliance, but ran into an unexpected problem when attempting to turn himself in. To better explain his predicament, he insists you speak with the people of Ala Ghiri and hear what they have to say of him.

    Source: https://ffxiv.gamerescape.com/wiki/Out_of_Sight_(Quest)
    (5)
    Last edited by Theodric; 10-27-2018 at 04:55 AM.

  6. #236
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    I think it's intentional, they seems to want us to go deeper than the surface to get some infos.
    Tenzen reaching floor 100 is learned by you only after you get all the jewels
    Rasho reaching floor 50 is learned by you only if you talk to him afterwards.
    You learn of the Hellfire phoenix's family only by doing a sidequest in Ala Ghiri, which I don't think is even a main sidequest and there isn't even a synopsys on it so you either read it or you lose it.

    Remember how we understood that the Crooked coin was important? It's a sidequest that has no synopys either and it is quite important because the main sidequest of the dotharl talks about how their echo works in their belief and you would think that they simply pull out reasons out of their backs when the prophecy isn't fulfilled, yet that sidequest shows you that is not all true and some are crushed by this belief.

    Anyway yes I think there's some intentional misdirection at work here, but that it just as a supposition
    (1)

  7. #237
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    ObsidianFire's Avatar
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    Kharagal Mierqid
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    I think the Gyr Abania portion of the MSQ after getting back from Doma would have felt less rushed if some of the Ala Ghiri sidequest chains (the one that starts with "Out of Sight" in particular) had been made part of the MSQ. I remember taking the time to finish that one before doing the part of the MSQ that was in the Lochs and that helped the pacing a lot.
    (1)

  8. #238
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    Cilia's Avatar
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    Trpimir Ratyasch
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    Sorry, I've been too busy wandering Kul Tiras and Zandalar as an itinerant to weigh in on much as of late (plus 10 hour shifts at work).

    Anyway, in regards to Ascian machinations - the Alliance is, to a degree, playing along with their script (more accurately Elidibus' script), but given the Empire has sent one emissary of peace (who was a pretty obvious snake) and their own emissary (well, Doma's) was shot down on his way to parley... combined with the Empire's history of brazen aggression otherwise, what choice do they have but to engage in preemptive aggression? What choice is there other than aggression or annihilation?

    Ultimately the problem faced by the Alliance is that the Ascians are essentially entropy incarnate, which means they're given a choice of damnations - play the Ascians' game or be steamrolled by the Empire. Given the current situation, while the former may lead to casualties on the Empire's side, those numbers will likely be lower than the casualties (Eorzean and Garlean) that would arise from an international war. I acknowledge it's not the most honorable way to "win," but letting the truth about Zenos' current condition out is the best option available because it could be the start of a reformation within the Empire - one that could lead to true peace, rather than cold war. (Remember that only we, the audience, and Varis are aware of Solus' true character, goals, and return to the stage.)

    The fact that the Ascians feel the need to attack Eorzea, whether or not it's to specifically target the Warrior of Light, rather tells that they feel the WoL and Scions' handiwork is a threat to their goals. As far as we know there are no Ascian players in Eorzea (though there may be), so while opposing the Empire may work to the Ascians' favor not opposing it definitely will - and with the former there's at least a chance to live and fight another day.

    It's not too dissimilar to the resolution of Fire Emblem Heroes' Book II - the Askrans can play along with Loki's obvious duplicity or be steamrolled by Surtr and Muspell. With the former, at least, they will live to fight another day and have a chance to break free of the script. The latter just leads to their death.


    Baut is indeed responsible for Ala Ghiri's surrender (he was the acting magistrate), and the townspeople were unwilling to give him up because he forbade needless cruelty toward them which returned a sense of normalcy to their lives. However, the reason they were so unwilling to give him up is because they feared the Alliance would execute him - a result of Imperial propaganda claiming they execute all POWs (a verifiable lie). Brazen Brook (the Resistance officer who ultimately takes Baut into custody) dismisses this as nonsense, as he only wanted to ask questions about documents and supplies found in the town; the Alliance was made aware of how Baut had improved life in the town and Brazen Brook admitted they'd likely be lenient on him as a result (a full pardon could not be guaranteed, of course, though Baut is quickly let out on parole for good conduct).
    (4)
    Trpimir Ratyasch's Way Status (7.3 - End)
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  9. #239
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    Quote Originally Posted by ObsidianFire View Post
    I think the Gyr Abania portion of the MSQ after getting back from Doma would have felt less rushed if some of the Ala Ghiri sidequest chains (the one that starts with "Out of Sight" in particular) had been made part of the MSQ. I remember taking the time to finish that one before doing the part of the MSQ that was in the Lochs and that helped the pacing a lot.
    Can't have those anymore or ppl complain sadly
    A friend of mine complained that he had to do shit for the confederate to earn their trust
    (0)

  10. #240
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    Quote Originally Posted by Theodric View Post
    Given that we were told that we'd have no reason to sympathise with Zenos, I'm inclined to believe that he's simply a bad apple. Garlemald values might, certainly, though to a large degree that is out of necessity - Hydaelyn isn't the greatest place to live to begin with and Garlemald's inner territory is a frigid wasteland. Zenos was afforded a life of relative luxury - and it doesn't appear that Varis deliberately went out of his way to nurture Zenos' monstrous nature. In fact, he outright opposed it - just as he opposed Aulus and sent him packing. There's also the possibility that Zenos was compromised by Elidibus and/or Solus and that Zenos being used as a host for Elidibus was planned from the very start of his conception - and that is the sort of thing I do not see Varis approving of at all.

    The snippets of the lore book imply that Varis has multiple heirs. If they're still alive or we get further elaboration then how they turned out will be a good way to judge Varis' capabilities as a father figure. He's not exactly emotionless - and the fact that his friendship with Regula spanned decades without wavering suggests that he is capable of long term affection.
    I'm going to have to offer a bit of dissent here.

    While we were told Zenos wasn't meant to be sympathetic, his last line before his (intended) death can garner the tiniest bit. As someone who grew up without many friends and who excelled at what he was told to (academics), I can kind of understand Zenos a bit - of course, I still don't agree with how he chose to relieve his boredom, but the bit of sympathy is there, intended or not.

    Zenos' exact upbringing isn't touched on, but the fact he was given the finest combat instructors suggests that he was, at least in part, shaped into what he was by Imperial society. Varis may have had a direct hand in it or may not have, but it's not certain he was opposed to Zenos becoming what he was. (His only comment on his son, thus far, is that he was an inadequate inheritor due to overindulgence in his particular "hobbies," such as they were.)

    We can't say for certain that Aulus was sent out of court on moral or ethical grounds. He simply says that his theories were met with "consternation" - confusion and/or dismay. I would posit that he was rejected not on ethical grounds, but simply because nobody else thought his research worth pursing - why go to the trouble of genetic modification for magicks when you can just build more / better magitek? Furthermore, when informing Varis of Zenos' "death" Elidibus calls him an "irreplaceable test subject" who was "sacrificed on the operating table," depending on the language, suggesting Varis was fully aware of the experiments being performed in Ala Mhigo and did nothing to stop them (or covertly encouraged them). (Elidibus trying to emotionally attack Varis is duly noted, especially in light of whose face was beneath the mask, but the plausibility remains.) Solus' comment that Varis "by his own hands" has "ample means" to deal with the threat posed by the Eorzeans suggests Varis himself may have become Resonant.

    Other children from Varis turning out better doesn't preclude him failing Zenos as a father, nor does his friendship with Regula.
    (6)
    Trpimir Ratyasch's Way Status (7.3 - End)
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    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

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