Quote Originally Posted by HyoMinPark View Post
@Frizze - DRG rotation is straight forward at the most basic level, and HT is refreshed after every second combo:

Heavy Thrust > Chaos Thrust combo + 4th+5th finishers > Full Thrust combo + 4th+5th finishers > time to refresh HT again. All that's left is weaving oGCDs and other optimization things, but the basic GCD rotation is the same.
Yeah, thats more or less how i remembered it. And 10 GCDs would put the refresh shortly before the point that HT is about to expire. Like i thought, well timed. If the OP really has issue with this, pretend that HT is the "true" first move of the chaos combo and there shouldnt be an issue. Or does he skip that too because the full thrust combo has higher potency attacks(while ignoring bonuses from disembowel and chaos)?