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  1. #1
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,317
    Character
    Knives Jonquil
    World
    Hyperion
    Main Class
    Rogue Lv 100
    I want relics to go back to the way they were in ARR and HW, specifically with the importance of dungeon instances. They forced relic seekers to do a variety of content, which in turn helped out new players and anyone seeking roulette parties. Now there is less need to run duty roulettes. I hate light, but the idea behind Singing Shards and items purchased through tomestones and similar rewards helped to move the game along.

    With Eureka, it's its own content entirely, and thus far it's content very few people legitimately enjoy. One step forward, ten steps back. SE needs to continue adding content that puts players of a wide assortment of levels together for the good of the game, and the relic quests were a good method of upkeep.
    (10)

  2. #2
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,949
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by TheGrimace View Post
    I want relics to go back to the way they were in ARR and HW, specifically with the importance of dungeon instances. They forced relic seekers to do a variety of content, which in turn helped out new players and anyone seeking roulette parties. Now there is less need to run duty roulettes. I hate light, but the idea behind Singing Shards and items purchased through tomestones and similar rewards helped to move the game along.

    With Eureka, it's its own content entirely, and thus far it's content very few people legitimately enjoy. One step forward, ten steps back. SE needs to continue adding content that puts players of a wide assortment of levels together for the good of the game, and the relic quests were a good method of upkeep.
    I done all the relics and personally I'm happy Eureka is here and all the effort the dev team put into developing special instances and so on just for relic. Last thing I wanted was a rehash of the same old tune we've been doing for relic prior to Eureka. Relative to Pagos I think it still needs a hot fix to adjust the light requirements because I think they're too high. 31 frosted crystals is too steep given how slowly we gather light at the moment.
    (1)

  3. #3
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    I done all the relics and personally I'm happy Eureka is here and all the effort the dev team put into developing special instances and so on just for relic. Last thing I wanted was a rehash of the same old tune we've been doing for relic prior to Eureka. Relative to Pagos I think it still needs a hot fix to adjust the light requirements because I think they're too high. 31 frosted crystals is too steep given how slowly we gather light at the moment.
    Given the track record of previous relics, it was a bit optimistic to assume that stage two of the Eureka weapons would be as easy as stage one was. The previous relics typically had a bump up in grindiness at each stage - sometimes a substantial bump.

    I expected that, at a minimum, Pagos would require killing the zone boss three times rather than just once to get all the items needed for the upgrade. It doesn't surprise me in the least that the actual grind is even worse than that expectation.
    (1)